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Rename crossSection to intersection in general code
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@@ -49,7 +49,7 @@ class DrawableGeo;
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class RivExtrudedCurveIntersectionGeometryGenerator : public cvf::Object, public RivIntersectionGeometryGeneratorIF
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{
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public:
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RivExtrudedCurveIntersectionGeometryGenerator( RimExtrudedCurveIntersection* crossSection,
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RivExtrudedCurveIntersectionGeometryGenerator( RimExtrudedCurveIntersection* intersection,
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std::vector<std::vector<cvf::Vec3d>>& polylines,
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const cvf::Vec3d& extrusionDirection,
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const RivIntersectionHexGridInterface* grid,
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@@ -77,7 +77,7 @@ public:
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return m_faultMeshLabelAndAnchorPositions;
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}
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RimExtrudedCurveIntersection* crossSection() const;
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RimExtrudedCurveIntersection* intersection() const;
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cvf::Mat4d unflattenTransformMatrix( const cvf::Vec3d& intersectionPointFlat );
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@@ -93,7 +93,7 @@ private:
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void calculateSegementTransformPrLinePoint();
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void calculateFlattenedOrOffsetedPolyline();
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RimExtrudedCurveIntersection* m_crossSection;
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RimExtrudedCurveIntersection* m_intersection;
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cvf::cref<RivIntersectionHexGridInterface> m_hexGrid;
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const std::vector<std::vector<cvf::Vec3d>> m_polyLines;
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cvf::Vec3d m_extrusionDirection;
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