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Rename crossSection to intersection in general code
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@@ -131,7 +131,7 @@ void RimIntersectionCollection::appendPartsToModel( Rim3dView& view,
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{
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if ( cs->isActive() )
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{
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cs->intersectionPartMgr()->appendNativeCrossSectionFacesToModel( model, scaleTransform );
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cs->intersectionPartMgr()->appendNativeIntersectionFacesToModel( model, scaleTransform );
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cs->intersectionPartMgr()->appendMeshLinePartsToModel( model, scaleTransform );
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cs->intersectionPartMgr()->appendPolylinePartsToModel( view, model, scaleTransform );
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}
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@@ -141,7 +141,7 @@ void RimIntersectionCollection::appendPartsToModel( Rim3dView& view,
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{
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if ( cs->isActive() )
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{
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cs->intersectionBoxPartMgr()->appendNativeCrossSectionFacesToModel( model, scaleTransform );
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cs->intersectionBoxPartMgr()->appendNativeIntersectionFacesToModel( model, scaleTransform );
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cs->intersectionBoxPartMgr()->appendMeshLinePartsToModel( model, scaleTransform );
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if ( cs->show3dManipulator() )
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