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Fix display of intersection lines in 3D view
* 10675 Fix missing intersection line geometry * Change to list of visible surface intersection lines * Enable surface intersection band for any intersection * Show labels for intersection curves in 3D The polylines are defined in the display coordinate system without Z-scaling. The z-scaling is applied to the visualization parts using Part::setTransform(Transform* transform) The annotation objects are defined by display coordinates, so apply the Z-scaling to the coordinates. * Improve naming of surfaces * Use scaling factor of 1.0 for flat intersection views
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@@ -594,7 +594,8 @@ bool RimGridCaseSurface::exportStructSurfaceFromGridCase( std::vector<cvf::Vec3d
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QString RimGridCaseSurface::fullName() const
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{
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QString retval = RimSurface::fullName();
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retval += " - K:";
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if ( !retval.isEmpty() ) retval += " - ";
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retval += "K:";
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retval += QString::number( m_oneBasedSliceIndex );
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return retval;
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}
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@@ -234,7 +234,11 @@ QString RimSurface::fullName() const
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{
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if ( depthOffset() != 0.0 )
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{
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return QString( "%1 - Offset:%2" ).arg( m_userDescription, QString::number( depthOffset() ) );
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QString name = m_userDescription;
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if ( !name.isEmpty() ) name += " - ";
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name += QString( "Offset:%1" ).arg( QString::number( depthOffset() ) );
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return name;
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}
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return QString( "%1" ).arg( m_userDescription );
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@@ -30,6 +30,7 @@
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#include "RimGridView.h"
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#include "RimProject.h"
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#include "RimRegularLegendConfig.h"
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#include "RimSeismicSectionCollection.h"
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#include "RimSurface.h"
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#include "RimSurfaceInView.h"
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#include "RimSurfaceResultDefinition.h"
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@@ -241,7 +242,6 @@ RimSurface* RimSurfaceCollection::addGridCaseSurface( RimCase* sourceCase, int o
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s->setCase( sourceCase );
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s->setOneBasedIndex( oneBasedSliceIndex );
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s->setUserDescription( "Surface" );
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if ( !s->onLoadData() )
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{
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@@ -305,6 +305,12 @@ void RimSurfaceCollection::updateViews( const std::vector<RimSurface*>& surfsToR
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for ( auto view : views )
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{
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view->updateSurfacesInViewTreeItems();
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if ( auto gridView = dynamic_cast<RimGridView*>( view ) )
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{
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auto seismicCollection = gridView->seismicSectionCollection();
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seismicCollection->setSurfacesVisible( surfsToReload );
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}
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}
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std::set<Rim3dView*> viewsNeedingUpdate;
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