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Fix display of intersection lines in 3D view
* 10675 Fix missing intersection line geometry * Change to list of visible surface intersection lines * Enable surface intersection band for any intersection * Show labels for intersection curves in 3D The polylines are defined in the display coordinate system without Z-scaling. The z-scaling is applied to the visualization parts using Part::setTransform(Transform* transform) The annotation objects are defined by display coordinates, so apply the Z-scaling to the coordinates. * Improve naming of surfaces * Use scaling factor of 1.0 for flat intersection views
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@@ -594,7 +594,8 @@ bool RimGridCaseSurface::exportStructSurfaceFromGridCase( std::vector<cvf::Vec3d
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QString RimGridCaseSurface::fullName() const
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{
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QString retval = RimSurface::fullName();
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retval += " - K:";
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if ( !retval.isEmpty() ) retval += " - ";
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retval += "K:";
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retval += QString::number( m_oneBasedSliceIndex );
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return retval;
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}
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