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Fix display of intersection lines in 3D view
* 10675 Fix missing intersection line geometry * Change to list of visible surface intersection lines * Enable surface intersection band for any intersection * Show labels for intersection curves in 3D The polylines are defined in the display coordinate system without Z-scaling. The z-scaling is applied to the visualization parts using Part::setTransform(Transform* transform) The annotation objects are defined by display coordinates, so apply the Z-scaling to the coordinates. * Improve naming of surfaces * Use scaling factor of 1.0 for flat intersection views
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@@ -147,7 +147,7 @@ std::vector<std::pair<cvf::Vec3d, size_t>>
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// Create vector of pairs based on pair of two vectors
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std::vector<std::pair<cvf::Vec3d, size_t>> polyLineAndSegment;
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for ( size_t i = 0; i < polyLineAndSegment.size(); i++ )
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for ( size_t i = 0; i < resampledPolyline.size(); i++ )
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{
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polyLineAndSegment.push_back( std::make_pair( resampledPolyline[i], segmentIndices[i] ) );
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}
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