Add seismic result info in 3D view (#10032)

Add seismic result info in 3D view and selection in tree
This commit is contained in:
jonjenssen
2023-03-29 14:08:45 +02:00
committed by GitHub
parent 090293c421
commit 1299af401b
10 changed files with 187 additions and 3 deletions

View File

@@ -511,6 +511,16 @@ cvf::Vec3d RimSeismicData::convertToWorldCoords( int iLine, int xLine, double de
return m_filereader->convertToWorldCoords( iLine, xLine, depth );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::pair<int, int> RimSeismicData::convertToInlineXline( cvf::Vec3d worldCoords )
{
if ( !openFileIfNotOpen() ) return { 0, 0 };
return m_filereader->convertToInlineXline( worldCoords[0], worldCoords[1] );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
@@ -681,3 +691,24 @@ std::shared_ptr<ZGYAccess::SeismicSliceData>
return retdata;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
float RimSeismicData::valueAt( cvf::Vec3d worldCoord )
{
if ( openFileIfNotOpen() )
{
auto [iline, xline] = convertToInlineXline( worldCoord );
int iIndex = toInlineIndex( iline );
int xIndex = toXlineIndex( xline );
int zIndex = toZIndex( std::abs( worldCoord[2] ) );
auto slice = m_filereader->trace( iIndex, xIndex, zIndex, 1 );
if ( slice->size() == 1 ) return slice->values()[0];
}
return std::nanf( "" );
}

View File

@@ -81,13 +81,16 @@ public:
std::vector<cvf::Vec3d> worldOutline() const;
cvf::Vec3d convertToWorldCoords( int iLine, int xLine, double depth );
cvf::Vec3d convertToWorldCoords( int iLine, int xLine, double depth );
std::pair<int, int> convertToInlineXline( cvf::Vec3d worldCoords );
std::shared_ptr<ZGYAccess::SeismicSliceData>
sliceData( RiaDefines::SeismicSliceDirection direction, int sliceNumber, double zMin, double zMax );
std::shared_ptr<ZGYAccess::SeismicSliceData>
sliceData( double worldX1, double worldY1, double worldX2, double worldY2, double zMin, double zMax );
float valueAt( cvf::Vec3d worldCoord );
std::pair<double, double> dataRangeMinMax() const;
RimRegularLegendConfig* legendConfig() const;

View File

@@ -54,6 +54,7 @@
#include <QPixmap>
#include <algorithm>
#include <cmath>
CAF_PDM_SOURCE_INIT( RimSeismicSection, "SeismicSection" );
@@ -898,3 +899,32 @@ int RimSeismicSection::lowerFilterZ( int lowerGridLimit ) const
return lowerGridLimit;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
QString RimSeismicSection::resultInfoText( cvf::Vec3d worldCoord, int partIndex )
{
if ( ( seismicData() == nullptr ) || ( m_texturedSection.isNull() ) || ( partIndex >= m_texturedSection->partsCount() ) )
{
return "";
}
auto [iline, xline] = m_seismicData->convertToInlineXline( worldCoord );
QString retVal = QString( "Inline: %1\nCrossline: %2\nDepth: %3\n\n" ).arg( iline ).arg( xline ).arg( std::abs( (int)worldCoord[2] ) );
if ( m_texturedSection->partsCount() > 1 )
{
retVal += QString( "Section part: %1\n\n" ).arg( partIndex + 1 );
}
float val = m_seismicData->valueAt( worldCoord );
if ( !std::isnan( val ) )
{
retVal += QString( "Value: %1\n\n" ).arg( val );
}
return retVal;
}

View File

@@ -89,6 +89,8 @@ public:
int lowerFilterZ( int lowerGridLimit ) const;
RimIntersectionFilterEnum zFilterType() const;
QString resultInfoText( cvf::Vec3d worldCoord, int partIndex );
protected:
void initAfterRead() override;
caf::PdmFieldHandle* userDescriptionField() override;