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Fixed missing update when toggling Fault mode
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@@ -1733,7 +1733,9 @@ void RimReservoirView::setShowFaultsOnly(bool showFaults)
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if (surfaceMode() != NO_SURFACE) surfaceMode = SURFACE;
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if (meshMode() != NO_MESH) meshMode = FULL_MESH;
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}
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this->createDisplayModel();
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updateDisplayModelVisibility();
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}
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//--------------------------------------------------------------------------------------------------
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