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riTRANXYZ: Paving the way: Renaming, Removing obsolete code, Store fault index for each cell face, Added prototype code for the calculation
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@@ -63,7 +63,7 @@ public:
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cvf::Vec3d center() const;
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cvf::Vec3d faceCenter(cvf::StructGridInterface::FaceType face) const;
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cvf::Vec3d faceNormal(cvf::StructGridInterface::FaceType face) const;
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cvf::Vec3d faceNormalWithAreaLenght(cvf::StructGridInterface::FaceType face) const;
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int firstIntersectionPoint(const cvf::Ray& ray, cvf::Vec3d* intersectionPoint) const;
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bool isLongPyramidCell(double maxHeightFactor = 5, double nodeNearTolerance = 1e-3 ) const;
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