Rename RimIntersection to RimExtrudedCurveIntersection

This commit is contained in:
Jacob Støren
2019-11-26 11:35:21 +01:00
parent bf8ed71641
commit 152d2bde17
44 changed files with 176 additions and 176 deletions

View File

@@ -23,7 +23,7 @@
#include "Rim2dIntersectionViewCollection.h"
#include "Rim3dView.h"
#include "RimCase.h"
#include "RimIntersection.h"
#include "RimExtrudedCurveIntersection.h"
#include "RimIntersectionBox.h"
#include "RimSimWellInView.h"
@@ -77,7 +77,7 @@ void RimIntersectionCollection::applySingleColorEffect()
{
if ( !this->isActive() ) return;
for ( RimIntersection* cs : m_intersections )
for ( RimExtrudedCurveIntersection* cs : m_intersections )
{
if ( cs->isActive() )
{
@@ -101,7 +101,7 @@ void RimIntersectionCollection::updateCellResultColor( size_t timeStepIndex )
{
if ( !this->isActive() ) return;
for ( RimIntersection* cs : m_intersections )
for ( RimExtrudedCurveIntersection* cs : m_intersections )
{
if ( cs->isActive() )
{
@@ -127,7 +127,7 @@ void RimIntersectionCollection::appendPartsToModel( Rim3dView& view,
{
if ( !isActive() ) return;
for ( RimIntersection* cs : m_intersections )
for ( RimExtrudedCurveIntersection* cs : m_intersections )
{
if ( cs->isActive() )
{
@@ -159,7 +159,7 @@ void RimIntersectionCollection::appendPartsToModel( Rim3dView& view,
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::rebuildGeometry()
{
for ( RimIntersection* intersection : m_intersections )
for ( RimExtrudedCurveIntersection* intersection : m_intersections )
{
intersection->rebuildGeometry();
}
@@ -173,7 +173,7 @@ void RimIntersectionCollection::rebuildGeometry()
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<RimIntersection*> RimIntersectionCollection::intersections() const
std::vector<RimExtrudedCurveIntersection*> RimIntersectionCollection::intersections() const
{
return m_intersections.childObjects();
}
@@ -200,7 +200,7 @@ void RimIntersectionCollection::recomputeSimWellBranchData()
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::appendIntersectionAndUpdate( RimIntersection* intersection, bool allowActiveViewChange )
void RimIntersectionCollection::appendIntersectionAndUpdate( RimExtrudedCurveIntersection* intersection, bool allowActiveViewChange )
{
m_intersections.push_back( intersection );
@@ -220,7 +220,7 @@ void RimIntersectionCollection::appendIntersectionAndUpdate( RimIntersection* in
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::appendIntersectionNoUpdate( RimIntersection* intersection )
void RimIntersectionCollection::appendIntersectionNoUpdate( RimExtrudedCurveIntersection* intersection )
{
m_intersections.push_back( intersection );
}
@@ -240,7 +240,7 @@ void RimIntersectionCollection::syncronize2dIntersectionViews()
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::scheduleCreateDisplayModelAndRedraw2dIntersectionViews()
{
for ( RimIntersection* isection : m_intersections )
for ( RimExtrudedCurveIntersection* isection : m_intersections )
{
if ( isection->correspondingIntersectionView() )
{
@@ -302,9 +302,9 @@ bool RimIntersectionCollection::hasActiveIntersectionForSimulationWell( const Ri
{
if ( !isActive() ) return false;
for ( RimIntersection* cs : m_intersections )
for ( RimExtrudedCurveIntersection* cs : m_intersections )
{
if ( cs->isActive() && cs->type() == RimIntersection::CS_SIMULATION_WELL && cs->simulationWell() == simWell )
if ( cs->isActive() && cs->type() == RimExtrudedCurveIntersection::CS_SIMULATION_WELL && cs->simulationWell() == simWell )
{
return true;
}