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pre-proto - Some cleanup and adding function for getting access to one RigFractureData
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@@ -202,6 +202,7 @@ void RigCellGeometryTools::findCellLocalXYZ(cvf::Vec3d * hexCorners, cvf::Vec3d
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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//TODO: Suggested rename: polygonLengthWeightedByArea. polygonAverageLengthWeightedByArea
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double RigCellGeometryTools::polygonAreaWeightedLength(cvf::Vec3d directionOfLength, std::vector<cvf::Vec3d> polygonToCalcLengthOf)
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{
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//TODO: Check that polygon is in xy plane
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