#8876 Fracture: add option to use align dip with formation dip

This commit is contained in:
Kristian Bendiksen
2022-06-15 15:29:22 +02:00
parent 36e43ae85b
commit 193bc35f6b
9 changed files with 102 additions and 6 deletions

View File

@@ -527,6 +527,14 @@ double RimFracture::dip() const
return m_dip();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimFracture::setDip( double dip )
{
m_dip = dip;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------

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@@ -95,6 +95,7 @@ public:
size_t globalCellIndex ) const;
cvf::Mat4d transformMatrix() const;
void setDip( double dip );
double dip() const;
double tilt() const;

View File

@@ -134,6 +134,43 @@ double RimWellPathFracture::wellAzimuthAtFracturePosition() const
return wellPathAzimuth;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RimWellPathFracture::computeFractureDirectionNormal() const
{
RimWellPath* wellPath = nullptr;
this->firstAncestorOrThisOfType( wellPath );
if ( !wellPath ) return cvf::Vec3d::UNDEFINED;
RigWellPath* wellPathGeometry = wellPath->wellPathGeometry();
// Find the well path points closest to the anchor position
cvf::Vec3d p1;
cvf::Vec3d p2;
wellPathGeometry->twoClosestPoints( fracturePosition(), &p1, &p2 );
// Create a well direction based on the two points
cvf::Vec3d wellDirection = ( p2 - p1 ).getNormalized();
cvf::Vec3d fractureDirectionNormal = wellDirection;
if ( fractureTemplate()->orientationType() == RimFractureTemplate::ALONG_WELL_PATH )
{
cvf::Mat3d azimuthRotation = cvf::Mat3d::fromRotation( cvf::Vec3d::Z_AXIS, cvf::Math::toRadians( 90.0 ) );
fractureDirectionNormal.transformVector( azimuthRotation );
}
else if ( fractureTemplate()->orientationType() == RimFractureTemplate::AZIMUTH )
{
// Azimuth angle of fracture is relative to north.
double wellAzimuth = wellPathGeometry->wellPathAzimuthAngle( fracturePosition() );
cvf::Mat3d azimuthRotation =
cvf::Mat3d::fromRotation( cvf::Vec3d::Z_AXIS, cvf::Math::toRadians( wellAzimuth - m_azimuth - 90.0 ) );
fractureDirectionNormal.transformVector( azimuthRotation );
}
return fractureDirectionNormal;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------

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@@ -42,8 +42,9 @@ public:
double fractureMD() const override;
void setMeasuredDepth( double mdValue );
void fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue ) override;
void updateAzimuthBasedOnWellAzimuthAngle() override;
void fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue ) override;
void updateAzimuthBasedOnWellAzimuthAngle() override;
cvf::Vec3d computeFractureDirectionNormal() const;
double wellAzimuthAtFracturePosition() const override;

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@@ -747,7 +747,7 @@ cvf::Vec3d RimStimPlanModel::computeFractureDirectionNormal( RimWellPath* wellPa
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RimStimPlanModel::projectVectorIntoFracturePlane( const cvf::Vec3d& position,
const cvf::Vec3d& fractureDirectionNormal,
const cvf::Vec3d& direction ) const
const cvf::Vec3d& direction )
{
// Create a fracture plane
cvf::Plane fracturePlane;

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@@ -192,6 +192,10 @@ public:
QString unitForProperty( RiaDefines::CurveProperty curveProperty ) const;
static cvf::Vec3d projectVectorIntoFracturePlane( const cvf::Vec3d& position,
const cvf::Vec3d& fractureDirectionNormal,
const cvf::Vec3d& direction );
protected:
void defineUiOrdering( QString uiConfigName, caf::PdmUiOrdering& uiOrdering ) override;
QList<caf::PdmOptionItemInfo> calculateValueOptions( const caf::PdmFieldHandle* fieldNeedingOptions ) override;
@@ -208,9 +212,6 @@ private:
void updatePerforationInterval();
cvf::Vec3d computeFractureDirectionNormal( RimWellPath* wellPath, const cvf::Vec3d& position ) const;
cvf::Vec3d projectVectorIntoFracturePlane( const cvf::Vec3d& position,
const cvf::Vec3d& fractureDirectionNormal,
const cvf::Vec3d& direction ) const;
RigEclipseCaseData* getEclipseCaseData() const;