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Added ternary scalar mapper effect generator
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@@ -77,7 +77,7 @@ cvf::Vec2f RivTernaryScalarMapper::mapToTextureCoord(double soil, double sgas, b
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/// A *********** B
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/// SWAT SOIL
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//--------------------------------------------------------------------------------------------------
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bool RivTernaryScalarMapper::updateTexture(cvf::TextureImage* image)
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bool RivTernaryScalarMapper::updateTexture(cvf::TextureImage* image) const
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{
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CVF_ASSERT(image);
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image->allocate(m_textureSize.x(), m_textureSize.y());
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