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Added ternary scalar mapper effect generator
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@@ -41,7 +41,7 @@ public:
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void setTernaryRanges(double soilLower, double soilUpper, double sgasLower, double sgasUpper);
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cvf::Vec2f mapToTextureCoord(double soil, double sgas, bool isTransparent) const;
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bool updateTexture(cvf::TextureImage* image);
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bool updateTexture(cvf::TextureImage* image) const;
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private:
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cvf::Color3f m_undefScalarColor;
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