#5279 Formations GeoMech : Add const and simplify access

This commit is contained in:
Magne Sjaastad
2020-01-03 11:59:17 +01:00
parent afc9ace33e
commit 1c4feade71
5 changed files with 23 additions and 19 deletions

View File

@@ -139,7 +139,20 @@ void RigFemPartResultsCollection::setActiveFormationNames( RigFormationNames* ac
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigFormationNames* RigFemPartResultsCollection::activeFormationNames()
std::vector<QString> RigFemPartResultsCollection::formationNames() const
{
if ( activeFormationNames() )
{
return activeFormationNames()->formationNames();
}
return {};
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const RigFormationNames* RigFemPartResultsCollection::activeFormationNames() const
{
return m_activeFormationNamesData.p();
}
@@ -2037,7 +2050,7 @@ RigFemScalarResultFrames* RigFemPartResultsCollection::calculateFormationIndices
float inf = std::numeric_limits<float>::infinity();
dstFrameData.resize( valCount, inf );
RigFormationNames* activeFormNames = m_activeFormationNamesData.p();
const RigFormationNames* activeFormNames = m_activeFormationNamesData.p();
frameCountProgress.incrementProgress();