Add surface collection to RimTools

This commit is contained in:
Magne Sjaastad
2023-08-30 10:52:31 +02:00
parent 0a807618b9
commit 1ed7dcbd4a
10 changed files with 30 additions and 39 deletions

View File

@@ -29,9 +29,8 @@
#include "RimEnsembleSurface.h"
#include "RimFileSurface.h"
#include "RimOilField.h"
#include "RimProject.h"
#include "RimSurfaceCollection.h"
#include "RimTools.h"
#include "Riu3DMainWindowTools.h"
@@ -91,6 +90,8 @@ void RicImportEnsembleSurfaceFeature::importSingleEnsembleSurfaceFromFiles( cons
fileNamesForEachLayer[layerName].push_back( fileName );
}
RimSurfaceCollection* surfColl = RimTools::surfaceCollection();
RimEnsembleSurface* ensembleToSelect = nullptr;
for ( const auto& fileNamesForLayer : fileNamesForEachLayer )
{
@@ -153,12 +154,13 @@ void RicImportEnsembleSurfaceFeature::importSingleEnsembleSurfaceFromFiles( cons
ensemble->addFileSurface( surface );
ensemble->loadDataAndUpdate();
RimProject::current()->activeOilField()->surfaceCollection->addEnsembleSurface( ensemble );
surfColl->addEnsembleSurface( ensemble );
ensembleToSelect = ensemble;
}
RimProject::current()->activeOilField()->surfaceCollection->updateConnectedEditors();
surfColl->updateConnectedEditors();
Riu3DMainWindowTools::selectAsCurrentItem( ensembleToSelect );
}