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#884 Select intersection in property editor when clicking in 3D scene
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@ -524,10 +524,14 @@ void RiuViewerCommands::handlePickAction(int winPosX, int winPosY, Qt::KeyboardM
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else if (crossSectionSourceInfo)
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else if (crossSectionSourceInfo)
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{
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{
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findCellAndGridIndex(crossSectionSourceInfo, firstPartTriangleIndex, &cellIndex, &gridIndex);
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findCellAndGridIndex(crossSectionSourceInfo, firstPartTriangleIndex, &cellIndex, &gridIndex);
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RiuMainWindow::instance()->selectAsCurrentItem(const_cast<RimIntersection*>(crossSectionSourceInfo->crossSection()));
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}
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}
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else if (intersectionBoxSourceInfo)
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else if (intersectionBoxSourceInfo)
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{
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{
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findCellAndGridIndex(intersectionBoxSourceInfo, firstPartTriangleIndex, &cellIndex, &gridIndex);
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findCellAndGridIndex(intersectionBoxSourceInfo, firstPartTriangleIndex, &cellIndex, &gridIndex);
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RiuMainWindow::instance()->selectAsCurrentItem(const_cast<RimIntersectionBox*>(intersectionBoxSourceInfo->intersectionBox()));
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}
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}
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}
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}
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