mirror of
https://github.com/OPM/ResInsight.git
synced 2025-02-25 18:55:39 -06:00
Now using preferred size unless it is higher than 0.7 viewer height. If higher, then use viewer height. Stacks legend in columns not higher then the viewer. Update layout on resize without triggering recreation of legends. Place axiscross in right bottom corner.
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4713700c24
commit
1fe4f67a8e
@ -63,6 +63,7 @@
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#include <QMouseEvent>
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#include <QProgressBar>
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#include "WindowEdgeAxesOverlayItem/RivWindowEdgeAxesOverlayItem.h"
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#include <algorithm>
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using cvf::ManipulatorTrackball;
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@ -88,7 +89,7 @@ RiuViewer::RiuViewer(const QGLFormat& format, QWidget* parent)
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cvf::Font* standardFont = RiaApplication::instance()->standardFont();
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m_axisCross = new cvf::OverlayAxisCross(m_mainCamera.p(), standardFont);
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m_axisCross->setAxisLabels("X", "Y", "Z");
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m_axisCross->setLayout(cvf::OverlayItem::VERTICAL, cvf::OverlayItem::BOTTOM_LEFT);
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m_axisCross->setLayout(cvf::OverlayItem::VERTICAL, cvf::OverlayItem::BOTTOM_RIGHT);
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m_mainRendering->addOverlayItem(m_axisCross.p());
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m_showAxisCross = true;
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@ -536,7 +537,7 @@ void RiuViewer::removeAllColorLegends()
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RiuViewer::addColorLegendToBottomLeftCorner(caf::TitledOverlayFrame* legend)
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void RiuViewer::addColorLegendToBottomLeftCorner(caf::TitledOverlayFrame* addedLegend)
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{
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RiaApplication* app = RiaApplication::instance();
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CVF_ASSERT(app);
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@ -545,91 +546,97 @@ void RiuViewer::addColorLegendToBottomLeftCorner(caf::TitledOverlayFrame* legend
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CVF_ASSERT(preferences);
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CVF_ASSERT(firstRendering);
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if (legend)
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if (addedLegend)
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{
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cvf::Color4f backgroundColor = mainCamera()->viewport()->clearColor();
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backgroundColor.a() = 0.8f;
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cvf::Color3f frameColor(backgroundColor.r(), backgroundColor.g(), backgroundColor.b());
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updateLegendTextAndTickMarkColor(legend);
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updateLegendTextAndTickMarkColor(addedLegend);
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firstRendering->addOverlayItem(legend);
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legend->enableBackground(preferences->showLegendBackground());
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legend->setBackgroundColor(backgroundColor);
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legend->setBackgroundFrameColor(cvf::Color4f(RiaColorTools::computeOffsetColor(frameColor, 0.3f), 0.9f));
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firstRendering->addOverlayItem(addedLegend);
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addedLegend->enableBackground(preferences->showLegendBackground());
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addedLegend->setBackgroundColor(backgroundColor);
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addedLegend->setBackgroundFrameColor(cvf::Color4f(RiaColorTools::computeOffsetColor(frameColor, 0.3f), 0.9f));
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m_visibleLegends.push_back(legend);
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m_visibleLegends.push_back(addedLegend);
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}
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// Category count used to switch between standard height and full height of legend
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const size_t categoryThreshold = 13;
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updateLegendLayout();
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std::vector<caf::CategoryLegend*> categoryLegends;
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std::vector<caf::TitledOverlayFrame*> overlayItems;
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for (auto legend : m_visibleLegends)
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{
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legend->setLayout(cvf::OverlayItem::VERTICAL, cvf::OverlayItem::BOTTOM_LEFT);
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caf::CategoryLegend* catLegend = dynamic_cast<caf::CategoryLegend*>(legend.p());
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if (catLegend)
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{
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categoryLegends.push_back(catLegend);
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}
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else
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{
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overlayItems.push_back(legend.p());
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}
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}
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if (categoryLegends.size() > 0 || m_showWindowEdgeAxes)
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RiuViewer::updateLegendLayout()
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{
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int viewPortHeight = static_cast<int>(m_mainCamera->viewport()->height());
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const float maxFreeLegendHeight = 0.7f*viewPortHeight;
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const int border = 3;
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const int categoryWidth = 150;
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int edgeAxisBorderWidth = m_showWindowEdgeAxes ? m_windowEdgeAxisOverlay->frameBorderWidth(): 0;
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int edgeAxisBorderHeight = m_showWindowEdgeAxes ? m_windowEdgeAxisOverlay->frameBorderHeight(): 0;
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// This value is taken from OverlayAxisCross, as the axis cross is always shown in the lower left corner
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const int axisCrossHeight = m_showAxisCross? 120 : 0;
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int height = static_cast<int>(m_mainCamera->viewport()->height());
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int xPos = border + edgeAxisBorderWidth;
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int yPos = border + edgeAxisBorderHeight;
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int yPos = axisCrossHeight + 2*border + edgeAxisBorderHeight;
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std::vector<caf::TitledOverlayFrame*> standardHeightLegends;
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for (auto catLegend : categoryLegends)
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// Place the legends needing the full height, and sort out the standard height legends
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for ( cvf::ref<caf::TitledOverlayFrame> legend : m_visibleLegends )
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{
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catLegend->setLayoutFixedPosition(cvf::Vec2i(xPos, yPos));
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if (catLegend->categoryCount() > categoryThreshold)
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cvf::Vec2ui prefSize = legend->preferredSize();
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if (prefSize.y() > maxFreeLegendHeight)
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{
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catLegend->setRenderSize(cvf::Vec2ui(categoryWidth, height - 3 * border - axisCrossHeight - 2 * edgeAxisBorderHeight));
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int legendWidth = prefSize.x();
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legend->setLayoutFixedPosition(cvf::Vec2i(xPos, yPos));
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legend->setRenderSize(cvf::Vec2ui(legendWidth, viewPortHeight - 2 * border - 2 * edgeAxisBorderHeight));
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xPos += legendWidth + border;
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}
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else
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{
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catLegend->setRenderSize(cvf::Vec2ui(categoryWidth, 200));
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standardHeightLegends.push_back(legend.p());
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}
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xPos += categoryWidth + border;
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}
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for (auto item : overlayItems)
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// Place the rest of the legends in columns that fits within the screen height
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int maxColumnWidht = 0;
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std::vector<caf::TitledOverlayFrame*> columnLegends;
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for ( caf::TitledOverlayFrame* legend : standardHeightLegends )
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{
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item->setLayoutFixedPosition(cvf::Vec2i(xPos, yPos));
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cvf::Vec2ui prefSize = legend->preferredSize();
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yPos += item->renderSize().y() + border + edgeAxisBorderHeight;
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}
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}
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unsigned int requiredLegendWidth = 0u;
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for (auto legend : overlayItems)
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// Check if we need a new column
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if ((yPos + (int)prefSize.y() + border) > viewPortHeight)
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{
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requiredLegendWidth = std::max(requiredLegendWidth, legend->preferredSize().x());
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xPos += border + maxColumnWidht;
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yPos = border + edgeAxisBorderHeight;
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// Set same width to all legends in the column
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for (caf::TitledOverlayFrame* legend : columnLegends )
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{
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legend->setRenderSize(cvf::Vec2ui(maxColumnWidht, legend->renderSize().y()));
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}
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maxColumnWidht = 0;
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columnLegends.clear();
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}
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for (auto legend : overlayItems)
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legend->setLayoutFixedPosition(cvf::Vec2i(xPos, yPos));
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legend->setRenderSize(cvf::Vec2ui(prefSize.x(), prefSize.y()));
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columnLegends.push_back(legend);
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yPos += legend->renderSize().y() + border;
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maxColumnWidht = std::max(maxColumnWidht, (int)prefSize.x());
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}
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// Set same width to all legends in the last column
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for (caf::TitledOverlayFrame* legend : columnLegends )
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{
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cvf::Vec2ui widthAdjustedSize = legend->renderSize();
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widthAdjustedSize.x() = requiredLegendWidth;
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legend->setRenderSize(widthAdjustedSize);
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legend->setRenderSize(cvf::Vec2ui(maxColumnWidht, legend->renderSize().y()));
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}
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}
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@ -758,21 +765,7 @@ void RiuViewer::optimizeClippingPlanes()
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void RiuViewer::resizeGL(int width, int height)
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{
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caf::Viewer::resizeGL(width, height);
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bool hasCategoryLegend = false;
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for (size_t i = 0; i < m_visibleLegends.size(); i++)
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{
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caf::CategoryLegend* categoryLegend = dynamic_cast<caf::CategoryLegend*>(m_visibleLegends.at(i));
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if (categoryLegend)
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{
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hasCategoryLegend = true;
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}
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}
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if (hasCategoryLegend)
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{
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m_rimView->updateCurrentTimeStepAndRedraw();
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}
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this->updateLegendLayout();
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}
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//--------------------------------------------------------------------------------------------------
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@ -127,6 +127,7 @@ protected:
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virtual void leaveEvent(QEvent *) override;
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private:
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void updateLegendLayout();
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void updateTextAndTickMarkColorForOverlayItems();
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void updateLegendTextAndTickMarkColor(cvf::OverlayItem* legend);
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