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Polygon updates (#11298)
* Make menus similar for polygon and polygonInView * Crash fix: Iterator might be invalidated by erase, reorder operations. * Update pick editor after reload * Do not enable edit if polygon is read only * Make sure filter and intersection geometry is updated after a reload * Make sure other pick editors are updated when polygon in view is changed
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@@ -147,6 +147,15 @@ std::vector<RimPolygon*> RimPolygonCollection::allPolygons() const
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return allPolygons;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimPolygonCollection::appendPolygonMenuItems( caf::CmdFeatureMenuBuilder& menuBuilder )
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{
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menuBuilder << "RicCreatePolygonFeature";
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menuBuilder << "RicImportPolygonFileFeature";
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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@@ -169,8 +178,7 @@ void RimPolygonCollection::childFieldChangedByUi( const caf::PdmFieldHandle* cha
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//--------------------------------------------------------------------------------------------------
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void RimPolygonCollection::appendMenuItems( caf::CmdFeatureMenuBuilder& menuBuilder ) const
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{
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menuBuilder << "RicCreatePolygonFeature";
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menuBuilder << "RicImportPolygonFileFeature";
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RimPolygonCollection::appendPolygonMenuItems( menuBuilder );
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}
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//--------------------------------------------------------------------------------------------------
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