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Rename of functions in RigActiveCellInfo
p4#: 21045
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@@ -91,8 +91,8 @@ void Rim3dOverlayInfoConfig::update3DInfo()
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{
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caseName = m_reservoirView->eclipseCase()->caseName();
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totCellCount = QString::number(m_reservoirView->eclipseCase()->reservoirData()->mainGrid()->cells().size());
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size_t mxActCellCount = m_reservoirView->eclipseCase()->reservoirData()->activeCellInfo(RifReaderInterface::MATRIX_RESULTS)->globalMatrixModelActiveCellCount();
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size_t frActCellCount = m_reservoirView->eclipseCase()->reservoirData()->activeCellInfo(RifReaderInterface::FRACTURE_RESULTS)->globalMatrixModelActiveCellCount();
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size_t mxActCellCount = m_reservoirView->eclipseCase()->reservoirData()->activeCellInfo(RifReaderInterface::MATRIX_RESULTS)->globalActiveCellCount();
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size_t frActCellCount = m_reservoirView->eclipseCase()->reservoirData()->activeCellInfo(RifReaderInterface::FRACTURE_RESULTS)->globalActiveCellCount();
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if (frActCellCount > 0) activeCellCountText += "Matrix : ";
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activeCellCountText += QString::number(mxActCellCount);
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if (frActCellCount > 0) activeCellCountText += " Fracture : " + QString::number(frActCellCount);
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