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https://github.com/OPM/ResInsight.git
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#3498 Implement 2d grid projection prototype with regular grid.
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@@ -45,6 +45,7 @@ ${CMAKE_CURRENT_LIST_DIR}/RivWellConnectionSourceInfo.h
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${CMAKE_CURRENT_LIST_DIR}/RivSimWellConnectionSourceInfo.h
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${CMAKE_CURRENT_LIST_DIR}/Riv3dWellLogDrawSurfaceGenerator.h
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${CMAKE_CURRENT_LIST_DIR}/RivMeshLinesSourceInfo.h
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${CMAKE_CURRENT_LIST_DIR}/Riv2dGridProjectionPartMgr.h
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)
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set (SOURCE_GROUP_SOURCE_FILES
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@@ -88,6 +89,7 @@ ${CMAKE_CURRENT_LIST_DIR}/RivWellConnectionSourceInfo.cpp
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${CMAKE_CURRENT_LIST_DIR}/RivSimWellConnectionSourceInfo.cpp
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${CMAKE_CURRENT_LIST_DIR}/Riv3dWellLogDrawSurfaceGenerator.cpp
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${CMAKE_CURRENT_LIST_DIR}/RivMeshLinesSourceInfo.cpp
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${CMAKE_CURRENT_LIST_DIR}/Riv2dGridProjectionPartMgr.cpp
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)
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list(APPEND CODE_HEADER_FILES
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@@ -0,0 +1,118 @@
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#include "Riv2dGridProjectionPartMgr.h"
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#include "RivMeshLinesSourceInfo.h"
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#include "RivScalarMapperUtils.h"
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#include "Rim2dGridProjection.h"
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#include "cafEffectGenerator.h"
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#include "cvfGeometryBuilderFaceList.h"
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#include "cvfGeometryUtils.h"
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#include "cvfMeshEdgeExtractor.h"
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#include "cvfPart.h"
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#include "cvfPrimitiveSetIndexedUInt.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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Riv2dGridProjectionPartMgr::Riv2dGridProjectionPartMgr(Rim2dGridProjection* gridProjection)
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{
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m_2dGridProjection = gridProjection;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Riv2dGridProjectionPartMgr::appendProjectionToModel(cvf::ModelBasicList* model, const caf::DisplayCoordTransform* displayCoordTransform) const
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{
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cvf::ref<cvf::DrawableGeo> drawable = createDrawable(displayCoordTransform);
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if (drawable.notNull() && drawable->boundingBox().isValid())
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{
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setDrawable(drawable.p());
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cvf::ref<cvf::Vec2fArray> textureCoords = createTextureCoords();
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cvf::ScalarMapper* mapper = m_2dGridProjection->legendConfig()->scalarMapper();
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RivScalarMapperUtils::applyTextureResultsToPart(part.p(), textureCoords.p(), mapper, 1.0, caf::FC_NONE, true);
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part->setSourceInfo(new RivMeshLinesSourceInfo(m_2dGridProjection.p()));
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model->addPart(part.p());
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::Vec2fArray> Riv2dGridProjectionPartMgr::createTextureCoords() const
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{
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cvf::Vec2ui patchSize = m_2dGridProjection->surfaceGridSize();
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cvf::ref<cvf::Vec2fArray> textureCoords = new cvf::Vec2fArray(m_2dGridProjection->vertexCount());
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for (uint j = 0; j < patchSize.y(); ++j)
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{
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for (uint i = 0; i < patchSize.x(); ++i)
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{
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double value = m_2dGridProjection->value(i, j);
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(*textureCoords)[i + j * patchSize.x()] =
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m_2dGridProjection->legendConfig()->scalarMapper()->mapToTextureCoord(value);
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}
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}
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return textureCoords;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Riv2dGridProjectionPartMgr::removeTrianglesWithNoResult(cvf::UIntArray* vertices) const
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{
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std::vector<cvf::uint> trianglesWithResult;
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for (size_t n = 0; n < vertices->size(); n += 3)
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{
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bool anyInvalid = false;
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for (size_t t = 0; !anyInvalid && t < 3; ++t)
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{
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cvf::uint vertexNumber = (*vertices)[n + t];
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cvf::Vec2ui ij = m_2dGridProjection->ijFromGridIndex(vertexNumber);
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if (!m_2dGridProjection->hasResultAt(ij.x(), ij.y()))
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{
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anyInvalid = true;
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}
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}
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for (size_t t = 0; !anyInvalid && t < 3; ++t)
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{
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cvf::uint vertexNumber = (*vertices)[n + t];
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trianglesWithResult.push_back(vertexNumber);
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}
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}
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(*vertices) = cvf::UIntArray(trianglesWithResult);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> Riv2dGridProjectionPartMgr::createDrawable(const caf::DisplayCoordTransform* displayCoordTransform) const
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{
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m_2dGridProjection->updateDefaultSampleSpacingFromGrid();
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m_2dGridProjection->extractGridData();
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cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray;
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m_2dGridProjection->generateVertices(vertexArray.p(), displayCoordTransform);
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cvf::Vec2ui patchSize = m_2dGridProjection->surfaceGridSize();
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// Surface
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cvf::ref<cvf::UIntArray> faceList = new cvf::UIntArray;
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cvf::GeometryUtils::tesselatePatchAsTriangles(patchSize.x(), patchSize.y(), 0u, true, faceList.p());
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removeTrianglesWithNoResult(faceList.p());
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cvf::ref<cvf::PrimitiveSetIndexedUInt> indexUInt = new cvf::PrimitiveSetIndexedUInt(cvf::PrimitiveType::PT_TRIANGLES, faceList.p());
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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geo->addPrimitiveSet(indexUInt.p());
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geo->setVertexArray(vertexArray.p());
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return geo;
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}
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@@ -0,0 +1,47 @@
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cafPdmPointer.h"
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#include "cafDisplayCoordTransform.h"
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#include "cvfBase.h"
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#include "cvfDrawableGeo.h"
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#include "cvfModelBasicList.h"
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#include "cvfObject.h"
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class Rim2dGridProjection;
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class Riv2dGridProjectionPartMgr : public cvf::Object
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{
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public:
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Riv2dGridProjectionPartMgr(Rim2dGridProjection* gridProjection);
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void appendProjectionToModel(cvf::ModelBasicList* model,
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const caf::DisplayCoordTransform* displayCoordTransform) const;
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cvf::ref<cvf::Vec2fArray> createTextureCoords() const;
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void removeTrianglesWithNoResult(cvf::UIntArray* uintArray) const;
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private:
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cvf::ref<cvf::DrawableGeo> createDrawable(const caf::DisplayCoordTransform* displayCoordTransform) const;
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private:
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caf::PdmPointer<Rim2dGridProjection> m_2dGridProjection;
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};
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