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(#1137) - pre-proto - Adding delete/new command for stimplan fracture templates. Removing RimStimPlanFractureDefinition, functionality moved into RimStimPlanFractureTemplate. Renaming RimFractureDefinitionCollection to RimFractureTemplateCollection.
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2016- Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RimFractureTemplateCollection.h"
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#include "RimFractureTemplate.h"
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#include "cafPdmObject.h"
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CAF_PDM_SOURCE_INIT(RimFractureTemplateCollection, "FractureDefinitionCollection");
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimFractureTemplateCollection::RimFractureTemplateCollection(void)
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{
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CAF_PDM_InitObject("Fracture Templates", ":/FractureTemplate16x16.png", "", "");
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CAF_PDM_InitField(&isActive, "Active", true, "Active", "", "", "");
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CAF_PDM_InitFieldNoDefault(&fractureDefinitions, "FractureDefinitions", "", "", "", "");
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fractureDefinitions.uiCapability()->setUiHidden(true);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimFractureTemplateCollection::~RimFractureTemplateCollection()
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{
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fractureDefinitions.deleteAllChildObjects();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimFractureTemplateCollection::deleteFractureDefinitions()
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{
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fractureDefinitions.deleteAllChildObjects();
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}
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