Octave: Use long timeout (60 s) for all socket data transfer, as socket

data transfer is dependent on several layers of network optimizations.
This commit is contained in:
Magne Sjaastad committed 2013-09-30 20:54:31 +02:00
1 parent 567f16ad43
commit 2372cf86ca
21 files changed
+32 -32

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+2 -2
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@@ -35,7 +35,7 @@ void getWellNames(std::vector<QString>& wellNames, const QString &hostName, quin
while (socket.bytesAvailable() < (int)(sizeof(quint64)))
{
if (!socket.waitForReadyRead(riOctavePlugin::shortTimeOutMilliSecs))
if (!socket.waitForReadyRead(riOctavePlugin::longTimeOutMilliSecs))
{
error((("Waiting for header: ") + socket.errorString()).toLatin1().data());
return;
@@ -50,7 +50,7 @@ void getWellNames(std::vector<QString>& wellNames, const QString &hostName, quin
while (socket.bytesAvailable() < (int)(byteCount))
{
if (!socket.waitForReadyRead(riOctavePlugin::shortTimeOutMilliSecs))
if (!socket.waitForReadyRead(riOctavePlugin::longTimeOutMilliSecs))
{
error((("Waiting for data: ") + socket.errorString()).toLatin1().data());
return;