(#805) Cleaned up includes and generalized access to overlayItemLegend

This commit is contained in:
Magne Sjaastad
2016-08-05 17:19:49 +02:00
parent 2b588fa35f
commit 23bd3c9b0c
17 changed files with 96 additions and 58 deletions
@@ -32,6 +32,7 @@
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimEclipseWellCollection.h"
#include "RimLegendConfig.h"
#include "RimTernaryLegendConfig.h"
#include "RivTernaryTextureCoordsCreator.h"
@@ -34,6 +34,7 @@
#include "RimGeoMechCase.h"
#include "RimGeoMechCellColors.h"
#include "RimGeoMechView.h"
#include "RimLegendConfig.h"
#include "RimTernaryLegendConfig.h"
#include "RivCrossSectionSourceInfo.h"
@@ -27,9 +27,10 @@
#include "RigResultAccessor.h"
#include "RimEclipseCase.h"
#include "RimFaultCollection.h"
#include "RimEclipseView.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimFaultCollection.h"
#include "RimLegendConfig.h"
#include "RimTernaryLegendConfig.h"
#include "RivResultToTextureMapper.h"
@@ -27,13 +27,14 @@
#include "RigCaseData.h"
#include "RigResultAccessorFactory.h"
#include "RimEclipseCase.h"
#include "RimCellEdgeColors.h"
#include "RimReservoirCellResultsStorage.h"
#include "RimEclipseView.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimTernaryLegendConfig.h"
#include "RimEclipseView.h"
#include "RimEclipseWellCollection.h"
#include "RimLegendConfig.h"
#include "RimReservoirCellResultsStorage.h"
#include "RimTernaryLegendConfig.h"
#include "RivCellEdgeEffectGenerator.h"
#include "RivResultToTextureMapper.h"
@@ -20,9 +20,9 @@
#include "RivScalarMapperUtils.h"
#include "RimCellEdgeColors.h"
#include "RimLegendConfig.h"
#include "RimEclipseView.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimLegendConfig.h"
#include "RimTernaryLegendConfig.h"
#include "RivCellEdgeEffectGenerator.h"
@@ -19,15 +19,19 @@
#include "RivTextureCoordsCreator.h"
#include "RimEclipseCellColors.h"
#include "RigCaseData.h"
#include "RimEclipseView.h"
#include "RimEclipseCase.h"
#include "RigCaseCellResultsData.h"
#include "RigResultAccessorFactory.h"
#include "RigCaseData.h"
#include "RigPipeInCellEvaluator.h"
#include "RivResultToTextureMapper.h"
#include "RigResultAccessorFactory.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimEclipseWellCollection.h"
#include "RimLegendConfig.h"
#include "RivResultToTextureMapper.h"
//--------------------------------------------------------------------------------------------------
///
@@ -22,40 +22,40 @@
#include "RivWellHeadPartMgr.h"
#include "cvfLibCore.h"
#include "cvfModelBasicList.h"
#include "cvfTransform.h"
#include "cvfPart.h"
#include "cvfArrowGenerator.h"
#include "cafEffectGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfPrimitiveSetIndexedUShort.h"
#include "cvfGeometryBuilderFaceList.h"
#include "cvfDrawableText.h"
#include "cvfFixedAtlasFont.h"
#include "cvfqtUtils.h"
#include "RimEclipseView.h"
#include "RimEclipseWellCollection.h"
#include "cafPdmFieldCvfMat4d.h"
#include "RimCellEdgeColors.h"
#include "RimCellRangeFilterCollection.h"
#include "RimEclipsePropertyFilterCollection.h"
#include "Rim3dOverlayInfoConfig.h"
#include "RimReservoirCellResultsStorage.h"
#include "RimEclipseCellColors.h"
#include "RimLegendConfig.h"
#include "RimEclipseCase.h"
#include "RimEclipseWell.h"
#include "RiaApplication.h"
#include "RigCaseData.h"
#include "RigCell.h"
#include "Rim3dOverlayInfoConfig.h"
#include "RimCellEdgeColors.h"
#include "RimCellRangeFilterCollection.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimEclipsePropertyFilterCollection.h"
#include "RimEclipseView.h"
#include "RimEclipseWell.h"
#include "RimEclipseWellCollection.h"
#include "RimLegendConfig.h"
#include "RimReservoirCellResultsStorage.h"
#include "RivPipeGeometryGenerator.h"
#include "RivWellPipesPartMgr.h"
#include "RiaApplication.h"
#include "cafEffectGenerator.h"
#include "cafPdmFieldCvfMat4d.h"
#include "cvfArrowGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfDrawableText.h"
#include "cvfFixedAtlasFont.h"
#include "cvfGeometryBuilderFaceList.h"
#include "cvfLibCore.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfPrimitiveSetIndexedUShort.h"
#include "cvfTransform.h"
#include "cvfqtUtils.h"
//--------------------------------------------------------------------------------------------------