Use texture based ternary visualization

This commit is contained in:
Magne Sjaastad
2014-08-11 10:50:31 +02:00
parent 1b69f93a11
commit 24a464ecf9
5 changed files with 66 additions and 33 deletions

View File

@@ -70,6 +70,14 @@ RivTernaryTextureCoordsCreator::RivTernaryTextureCoordsCreator(
CVF_ASSERT(m_texMapper.notNull());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTernaryTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* quadTextureCoords)
{
createTextureCoords(quadTextureCoords, m_quadMapper.p(), m_resultAccessor.p(), m_texMapper.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------