Fault reactivation updates (#11079)

* Allow extending cell intersection lines outside cell
* Update default values, and clean up some things
* Populate fault zone element set
* Update to latest openzgy to fix typo
This commit is contained in:
jonjenssen
2024-01-19 08:39:10 +01:00
committed by GitHub
parent a48faeb6d0
commit 251952e6ef
12 changed files with 80 additions and 44 deletions

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@@ -24,7 +24,6 @@
#include "cvfColor3.h"
#include "cvfMatrix4.h"
#include "cvfObject.h"
#include "cvfPlane.h"
#include "cvfStructGrid.h"
#include "cvfTextureImage.h"
#include "cvfVector3.h"
@@ -37,7 +36,6 @@
class RigGriddedPart3d;
class RigMainGrid;
class RimFaultReactivationDataAccess;
class RigFaultReactivationModelGenerator;
class RigFRModelPart

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@@ -36,9 +36,10 @@
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigFaultReactivationModelGenerator::RigFaultReactivationModelGenerator( cvf::Vec3d position, cvf::Vec3d normal )
RigFaultReactivationModelGenerator::RigFaultReactivationModelGenerator( cvf::Vec3d position, cvf::Vec3d normal, cvf::Vec3d modelDirection )
: m_startPosition( position )
, m_normal( normal )
, m_modelDirection( modelDirection )
, m_bufferAboveFault( 0.0 )
, m_bufferBelowFault( 0.0 )
, m_startDepth( 0.0 )
@@ -52,6 +53,7 @@ RigFaultReactivationModelGenerator::RigFaultReactivationModelGenerator( cvf::Vec
, m_minCellHeight( 0.5 )
, m_maxCellHeight( 20.0 )
, m_minCellWidth( 20.0 )
, m_faultZoneCells( 0 )
{
}
@@ -89,10 +91,11 @@ void RigFaultReactivationModelGenerator::setActiveCellInfo( const RigActiveCellI
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigFaultReactivationModelGenerator::setFaultBufferDepth( double aboveFault, double belowFault )
void RigFaultReactivationModelGenerator::setFaultBufferDepth( double aboveFault, double belowFault, int faultZoneCells )
{
m_bufferAboveFault = aboveFault;
m_bufferBelowFault = belowFault;
m_faultZoneCells = faultZoneCells;
}
//--------------------------------------------------------------------------------------------------
@@ -142,10 +145,7 @@ void RigFaultReactivationModelGenerator::setModelGriddingOptions( double minCell
//--------------------------------------------------------------------------------------------------
std::pair<cvf::Vec3d, cvf::Vec3d> RigFaultReactivationModelGenerator::modelLocalNormalsXY()
{
cvf::Vec3d xNormal = m_normal ^ cvf::Vec3d::Z_AXIS;
xNormal.z() = 0.0;
xNormal.normalize();
cvf::Vec3d xNormal = m_modelDirection;
cvf::Vec3d yNormal = xNormal ^ cvf::Vec3d::Z_AXIS;
return std::make_pair( xNormal, yNormal );
@@ -197,8 +197,11 @@ const std::array<int, 4> RigFaultReactivationModelGenerator::faceIJCornerIndexes
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RigFaultReactivationModelGenerator::lineIntersect( const cvf::Plane& plane, cvf::Vec3d lineA, cvf::Vec3d lineB )
{
double dist = 0.0;
return caf::HexGridIntersectionTools::planeLineIntersectionForMC( plane, lineA, lineB, &dist );
double dist = 0.0;
cvf::Vec3d intersect;
caf::HexGridIntersectionTools::planeLineIntersect( plane, lineA, lineB, &intersect, &dist, 0.01 );
return intersect;
}
//--------------------------------------------------------------------------------------------------
@@ -292,14 +295,11 @@ void RigFaultReactivationModelGenerator::generatePointsFrontBack()
{
std::array<cvf::Vec3d, 24> points;
auto alongModel = m_normal ^ cvf::Vec3d::Z_AXIS;
alongModel.normalize();
double top_depth = -m_startDepth;
m_bottomDepth = m_bottomFault.z() - m_depthBelowFault;
cvf::Vec3d edge_front = m_startPosition - m_horzExtentFromFault * alongModel;
cvf::Vec3d edge_back = m_startPosition + m_horzExtentFromFault * alongModel;
cvf::Vec3d edge_front = m_startPosition - m_horzExtentFromFault * m_modelDirection;
cvf::Vec3d edge_back = m_startPosition + m_horzExtentFromFault * m_modelDirection;
points[8] = m_bottomFault;
points[8].z() = m_bottomDepth;
@@ -503,7 +503,9 @@ void RigFaultReactivationModelGenerator::generateGeometry( size_t
m_cellSizeHeightFactor,
m_horizontalPartition,
m_modelThickness,
m_topReservoirFront.z() );
m_topReservoirFront.z(),
m_normal,
m_faultZoneCells );
backPart->generateGeometry( m_backPoints,
backReservoirLayers,
kLayersBack,
@@ -511,7 +513,9 @@ void RigFaultReactivationModelGenerator::generateGeometry( size_t
m_cellSizeHeightFactor,
m_horizontalPartition,
m_modelThickness,
m_topReservoirBack.z() );
m_topReservoirBack.z(),
m_normal,
m_faultZoneCells );
frontPart->generateLocalNodes( m_localCoordTransform );
backPart->generateLocalNodes( m_localCoordTransform );

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@@ -37,13 +37,13 @@ class RigActiveCellInfo;
class RigFaultReactivationModelGenerator : cvf::Object
{
public:
RigFaultReactivationModelGenerator( cvf::Vec3d position, cvf::Vec3d normal );
RigFaultReactivationModelGenerator( cvf::Vec3d position, cvf::Vec3d normal, cvf::Vec3d direction );
~RigFaultReactivationModelGenerator() override;
void setFault( const RigFault* fault );
void setGrid( const RigMainGrid* grid );
void setActiveCellInfo( const RigActiveCellInfo* activeCellInfo );
void setFaultBufferDepth( double aboveFault, double belowFault );
void setFaultBufferDepth( double aboveFault, double belowFault, int faultZoneCells );
void setModelSize( double startDepth, double depthBelowFault, double horzExtentFromFault );
void setModelThickness( double thickness );
void setModelGriddingOptions( double minCellHeight,
@@ -90,6 +90,7 @@ protected:
private:
cvf::Vec3d m_startPosition;
cvf::Vec3d m_normal;
cvf::Vec3d m_modelDirection;
std::array<cvf::Vec3d, 12> m_frontPoints;
std::array<cvf::Vec3d, 12> m_backPoints;
@@ -102,6 +103,7 @@ private:
double m_bufferAboveFault;
double m_bufferBelowFault;
int m_faultZoneCells;
double m_startDepth;
double m_bottomDepth;

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@@ -234,7 +234,9 @@ void RigGriddedPart3d::generateGeometry( const std::array<cvf::Vec3d, 12>& input
double cellSizeFactor,
const std::vector<double>& horizontalPartition,
double modelThickness,
double topHeight )
double topHeight,
cvf::Vec3d thicknessDirection,
int nFaultZoneCells )
{
reset();
@@ -266,9 +268,7 @@ void RigGriddedPart3d::generateGeometry( const std::array<cvf::Vec3d, 12>& input
const std::vector<double> m_thicknessFactors = { -1.0, 0.0, 1.0 };
const int nThicknessCells = 2;
cvf::Vec3d tVec = stepVector( inputPoints[0], inputPoints[6], 1 ) ^ cvf::Vec3d::Z_AXIS;
tVec.normalize();
tVec *= modelThickness;
cvf::Vec3d tVec = modelThickness * thicknessDirection;
size_t reserveSize = ( nVertCells + 1 ) * ( nHorzCells + 1 ) * ( nThicknessCells + 1 );
m_nodes.reserve( reserveSize );
@@ -391,6 +391,7 @@ void RigGriddedPart3d::generateGeometry( const std::array<cvf::Vec3d, 12>& input
m_elementSets[ElementSets::Reservoir] = {};
m_elementSets[ElementSets::IntraReservoir] = {};
m_elementSets[ElementSets::UnderBurden] = {};
m_elementSets[ElementSets::FaultZone] = {};
m_boundaryElements[Boundary::Bottom] = {};
m_boundaryElements[Boundary::FarSide] = {};
@@ -415,6 +416,8 @@ void RigGriddedPart3d::generateGeometry( const std::array<cvf::Vec3d, 12>& input
const int nThicknessOff = nThicknessCells + 1;
const int seaBedLayer = (int)( nVertCells - 2 );
const int nFaultZoneStart = (int)nHorzCells - nFaultZoneCells - 1;
for ( int v = 0; v < (int)nVertCells - 1; v++ )
{
if ( v >= nVertCellsLower ) currentSurfaceRegion = RimFaultReactivation::BorderSurface::FaultSurface;
@@ -452,21 +455,28 @@ void RigGriddedPart3d::generateGeometry( const std::array<cvf::Vec3d, 12>& input
m_boundaryElements[Boundary::FarSide].push_back( elementIdx );
}
bool inFaultZone = ( currentSurfaceRegion == RimFaultReactivation::BorderSurface::FaultSurface ) && ( h > nFaultZoneStart );
if ( inFaultZone ) m_elementSets[RimFaultReactivation::ElementSets::FaultZone].push_back( elementIdx );
if ( currentElementSet == RimFaultReactivation::ElementSets::Reservoir )
{
m_elementKLayer[elementIdx] = kLayers[kLayer];
if ( kLayers[kLayer] < 0 )
if ( !inFaultZone )
{
m_elementSets[RimFaultReactivation::ElementSets::IntraReservoir].push_back( elementIdx );
}
else
{
m_elementSets[currentElementSet].push_back( elementIdx );
if ( kLayers[kLayer] < 0 )
{
m_elementSets[RimFaultReactivation::ElementSets::IntraReservoir].push_back( elementIdx );
}
else
{
m_elementSets[currentElementSet].push_back( elementIdx );
}
}
}
else
{
m_elementSets[currentElementSet].push_back( elementIdx );
if ( !inFaultZone ) m_elementSets[currentElementSet].push_back( elementIdx );
m_elementKLayer[elementIdx] = -2000;
}
}

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@@ -50,7 +50,9 @@ public:
double cellSizeFactor,
const std::vector<double>& horizontalPartition,
double modelThickness,
double topHeight );
double topHeight,
cvf::Vec3d thicknessDirection,
int nFaultZoneCells );
void generateLocalNodes( const cvf::Mat4d transform );
void setUseLocalCoordinates( bool useLocalCoordinates );