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#817 Regenerate geometry when intersection box is deleted
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@ -22,9 +22,10 @@
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#include "RicDeleteItemExecData.h"
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#include "RicDeleteItemExecData.h"
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#include "RimCellRangeFilterCollection.h"
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#include "RimCellRangeFilterCollection.h"
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#include "RimIntersectionCollection.h"
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#include "RimEclipsePropertyFilterCollection.h"
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#include "RimEclipsePropertyFilterCollection.h"
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#include "RimGeoMechPropertyFilterCollection.h"
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#include "RimGeoMechPropertyFilterCollection.h"
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#include "RimIntersectionBoxCollection.h"
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#include "RimIntersectionCollection.h"
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#include "RimProject.h"
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#include "RimProject.h"
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#include "RimView.h"
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#include "RimView.h"
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#include "RimViewLinkerCollection.h"
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#include "RimViewLinkerCollection.h"
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@ -110,6 +111,13 @@ void RicDeleteItemExec::redo()
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view->scheduleCreateDisplayModelAndRedraw();
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view->scheduleCreateDisplayModelAndRedraw();
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}
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}
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RimIntersectionBoxCollection* intersectionBoxColl;
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parentObj->firstAnchestorOrThisOfType(intersectionBoxColl);
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if (view && intersectionBoxColl)
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{
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view->scheduleCreateDisplayModelAndRedraw();
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}
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RimWellPathCollection* wellPathColl;
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RimWellPathCollection* wellPathColl;
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parentObj->firstAnchestorOrThisOfType(wellPathColl);
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parentObj->firstAnchestorOrThisOfType(wellPathColl);
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