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(#404) Added display of picked well path text in Result Info
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@@ -19,18 +19,20 @@
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#include "RivWellPathSourceInfo.h"
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#include "RimCase.h"
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#include "RimWellPath.h"
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#include "RimWellPathCollection.h"
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#include "RivPipeQuadToSegmentMapper.h"
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#include "RivWellPathPartMgr.h"
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#include "cvfGeometryTools.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivWellPathSourceInfo::RivWellPathSourceInfo(RimWellPath* wellPath/*, RivPipeQuadToSegmentMapper* quadToSegmentMapper*/)
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RivWellPathSourceInfo::RivWellPathSourceInfo(RimWellPath* wellPath)
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{
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m_wellPath = wellPath;
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//m_quadToSegmentMapper = quadToSegmentMapper;
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}
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//--------------------------------------------------------------------------------------------------
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@@ -40,3 +42,67 @@ RimWellPath* RivWellPathSourceInfo::wellPath() const
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{
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return m_wellPath.p();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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double RivWellPathSourceInfo::measuredDepth(size_t triangleIndex, const cvf::Vec3d& globalIntersection) const
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{
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size_t firstSegmentIndex = cvf::UNDEFINED_SIZE_T;
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double norm = 0.0;
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normalizedIntersection(triangleIndex, globalIntersection, &firstSegmentIndex, &norm);
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double firstDepth = m_wellPath->wellPathGeometry()->m_measuredDepths[firstSegmentIndex];
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double secDepth = m_wellPath->wellPathGeometry()->m_measuredDepths[firstSegmentIndex + 1];
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return firstDepth * (1.0 - norm) + norm * secDepth;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3d RivWellPathSourceInfo::trueVerticalDepth(size_t triangleIndex, const cvf::Vec3d& globalIntersection) const
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{
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size_t firstSegmentIndex = cvf::UNDEFINED_SIZE_T;
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double norm = 0.0;
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normalizedIntersection(triangleIndex, globalIntersection, &firstSegmentIndex, &norm);
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cvf::Vec3d firstDepth = m_wellPath->wellPathGeometry()->m_wellPathPoints[firstSegmentIndex];
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cvf::Vec3d secDepth = m_wellPath->wellPathGeometry()->m_wellPathPoints[firstSegmentIndex + 1];
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return firstDepth * (1.0 - norm) + norm * secDepth;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivWellPathSourceInfo::normalizedIntersection(size_t triangleIndex, const cvf::Vec3d& globalIntersection,
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size_t* firstSegmentIndex, double* normalizedSegmentIntersection) const
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{
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size_t segIndex = segmentIndex(triangleIndex);
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RigWellPath* rigWellPath = m_wellPath->wellPathGeometry();
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cvf::Vec3d segmentStart = rigWellPath->m_wellPathPoints[segIndex];
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cvf::Vec3d segmentEnd = rigWellPath->m_wellPathPoints[segIndex + 1];
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double norm = 0.0;
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cvf::Vec3d pointOnLine = cvf::GeometryTools::projectPointOnLine(segmentStart, segmentEnd, globalIntersection, &norm);
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CVF_ASSERT(0.0 < norm && norm < 1.0);
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cvf::Math::clamp(norm, 0.0, 1.0);
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*firstSegmentIndex = segIndex;
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*normalizedSegmentIntersection = norm;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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size_t RivWellPathSourceInfo::segmentIndex(size_t triangleIndex) const
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{
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return m_wellPath->partMgr()->segmentIndexFromTriangleIndex(triangleIndex);
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}
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