mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-21 22:13:25 -06:00
#1242 AppFwk : Effect Generator : Discard transparent fragments
This commit is contained in:
parent
1b01e98c0e
commit
28b87a1700
@ -60,6 +60,21 @@
|
||||
|
||||
namespace caf {
|
||||
|
||||
//#############################################################################################################################
|
||||
//#############################################################################################################################
|
||||
static const char checkDiscard_Transparent_Fragments_inl[] =
|
||||
" \n"
|
||||
"#define CVF_CHECK_DISCARD_FRAGMENT_IMPL \n"
|
||||
" \n"
|
||||
"//-------------------------------------------------------------------------------------------------- \n"
|
||||
"/// Check if fragment should be discarded based on alpha fragment value \n"
|
||||
"//-------------------------------------------------------------------------------------------------- \n"
|
||||
"void checkDiscardFragment() \n"
|
||||
"{ \n"
|
||||
" vec4 color = srcFragment(); \n"
|
||||
" if (color.a < 1.0) discard; \n"
|
||||
"} \n";
|
||||
|
||||
|
||||
//=============================================================================================================================
|
||||
//=============================================================================================================================
|
||||
@ -417,6 +432,7 @@ ScalarMapperEffectGenerator::ScalarMapperEffectGenerator(const cvf::ScalarMapper
|
||||
m_faceCulling = FC_NONE;
|
||||
m_enableDepthWrite = true;
|
||||
m_disableLighting = false;
|
||||
m_discardTransparentFragments = false;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
@ -430,6 +446,11 @@ void ScalarMapperEffectGenerator::updateForShaderBasedRendering(cvf::Effect* eff
|
||||
gen.addVertexCode(cvf::ShaderSourceRepository::vs_Standard);
|
||||
gen.addFragmentCode(cvf::ShaderSourceRepository::src_Texture);
|
||||
|
||||
if (m_discardTransparentFragments)
|
||||
{
|
||||
gen.addFragmentCode(checkDiscard_Transparent_Fragments_inl);
|
||||
}
|
||||
|
||||
if (m_disableLighting)
|
||||
{
|
||||
gen.addFragmentCode(cvf::ShaderSourceRepository::fs_Unlit);
|
||||
@ -440,6 +461,7 @@ void ScalarMapperEffectGenerator::updateForShaderBasedRendering(cvf::Effect* eff
|
||||
gen.addFragmentCode(cvf::ShaderSourceRepository::fs_Standard);
|
||||
}
|
||||
|
||||
|
||||
cvf::ref<cvf::ShaderProgram> prog = gen.generate();
|
||||
eff->setShaderProgram(prog.p());
|
||||
|
||||
@ -568,7 +590,8 @@ bool ScalarMapperEffectGenerator::isEqual(const EffectGenerator* other) const
|
||||
&& m_undefinedColor == otherTextureResultEffect->m_undefinedColor
|
||||
&& m_faceCulling == otherTextureResultEffect->m_faceCulling
|
||||
&& m_enableDepthWrite == otherTextureResultEffect->m_enableDepthWrite
|
||||
&& m_disableLighting == otherTextureResultEffect->m_disableLighting)
|
||||
&& m_disableLighting == otherTextureResultEffect->m_disableLighting
|
||||
&& m_discardTransparentFragments == otherTextureResultEffect->m_discardTransparentFragments)
|
||||
{
|
||||
cvf::ref<cvf::TextureImage> texImg2 = new cvf::TextureImage;
|
||||
otherTextureResultEffect->m_scalarMapper->updateTexture(texImg2.p());
|
||||
@ -592,6 +615,7 @@ EffectGenerator* ScalarMapperEffectGenerator::copy() const
|
||||
scEffGen->m_faceCulling = m_faceCulling;
|
||||
scEffGen->m_enableDepthWrite = m_enableDepthWrite;
|
||||
scEffGen->m_disableLighting = m_disableLighting;
|
||||
scEffGen->m_discardTransparentFragments = m_discardTransparentFragments;
|
||||
|
||||
return scEffGen;
|
||||
}
|
||||
|
@ -171,6 +171,7 @@ public:
|
||||
void setFaceCulling(FaceCulling faceCulling) { m_faceCulling = faceCulling; }
|
||||
void enableDepthWrite(bool enableWrite) { m_enableDepthWrite = enableWrite; }
|
||||
void disableLighting(bool disable) { m_disableLighting = disable; }
|
||||
void discardTransparentFragments(bool discard) { m_discardTransparentFragments = discard; }
|
||||
|
||||
public:
|
||||
static cvf::ref<cvf::TextureImage> addAlphaAndUndefStripes(const cvf::TextureImage* texImg, const cvf::Color3f& undefScalarColor, float opacityLevel);
|
||||
@ -195,6 +196,7 @@ private:
|
||||
FaceCulling m_faceCulling;
|
||||
bool m_enableDepthWrite;
|
||||
bool m_disableLighting;
|
||||
bool m_discardTransparentFragments;
|
||||
};
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user