Added support for multi-level polygon offset

Allow effect generator to tak multiple levels of polygon offsetting.
This commit is contained in:
sigurdp
2013-12-17 13:11:46 +01:00
parent decb0a756e
commit 28d0fbc476
8 changed files with 73 additions and 33 deletions
@@ -433,7 +433,7 @@ void CellEdgeEffectGenerator::updateForShaderBasedRendering(cvf::Effect* effect)
//--------------------------------------------------------------------------------------------------
void CellEdgeEffectGenerator::updateForFixedFunctionRendering(cvf::Effect* effect) const
{
caf::SurfaceEffectGenerator surfaceGen(cvf::Color4f(cvf::Color3f::CRIMSON), true);
caf::SurfaceEffectGenerator surfaceGen(cvf::Color4f(cvf::Color3f::CRIMSON), caf::PO_1);
surfaceGen.updateEffect(effect);
}