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#2426 Add working legends to 2D intersection Views. Refactor to make legend update code work from a separate view with separate legend configs. Make sure legend and results are updated as the main view is updated. Adjust legendconfig->setTitle to use QString
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@@ -43,6 +43,7 @@ class RigResultAccessor;
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class RimCellEdgeColors;
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class RimEclipseCellColors;
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class RimIntersection;
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class RivTernaryScalarMapper;
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class RivIntersectionGeometryGenerator;
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class RivIntersectionHexGridInterface;
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class RivIntersectionVertexWeights;
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@@ -59,7 +60,9 @@ public:
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explicit RivIntersectionPartMgr(RimIntersection* rimCrossSection, bool isFlattened = false);
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void applySingleColorEffect();
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void updateCellResultColor(size_t timeStepIndex);
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void updateCellResultColor(size_t timeStepIndex,
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const cvf::ScalarMapper* scalarColorMapper,
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const RivTernaryScalarMapper* ternaryColorMapper);
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void appendNativeCrossSectionFacesToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform);
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