#2426 Add working legends to 2D intersection Views. Refactor to make legend update code work from a separate view with separate legend configs. Make sure legend and results are updated as the main view is updated. Adjust legendconfig->setTitle to use QString

This commit is contained in:
Jacob Støren
2018-02-01 17:45:22 +01:00
parent a4eb16883b
commit 29ac24f3dd
29 changed files with 428 additions and 225 deletions

View File

@@ -30,6 +30,7 @@
#include "RimGeoMechCellColors.h"
#include "RimGeoMechPropertyFilter.h"
#include "RimGeoMechView.h"
#include "RimIntersectionCollection.h"
#include "RimPlotCurve.h"
#include "RimViewLinker.h"
@@ -214,7 +215,7 @@ void RimGeoMechResultDefinition::fieldChangedByUi(const caf::PdmFieldHandle* cha
// Get the possible property filter owner
RimGeoMechPropertyFilter* propFilter = dynamic_cast<RimGeoMechPropertyFilter*>(this->parentField()->ownerObject());
Rim3dView* view = nullptr;
RimGridView* view = nullptr;
this->firstAncestorOrThisOfType(view);
RimPlotCurve* curve = nullptr;
this->firstAncestorOrThisOfType(curve);
@@ -261,7 +262,11 @@ void RimGeoMechResultDefinition::fieldChangedByUi(const caf::PdmFieldHandle* cha
if (view) view->scheduleGeometryRegen(PROPERTY_FILTERED);
}
if (view) view->scheduleCreateDisplayModelAndRedraw();
if ( view )
{
view->scheduleCreateDisplayModelAndRedraw();
view->crossSectionCollection()->scheduleCreateDisplayModelAndRedraw2dIntersectionViews();
}
if (dynamic_cast<RimGeoMechCellColors*>(this))
{