System : Use numeric_limits::max instead of INT_MAX

This commit is contained in:
Magne Sjaastad
2018-04-19 13:12:28 +02:00
parent 53d5c809ac
commit 2a840bae76
2 changed files with 4 additions and 4 deletions

View File

@@ -26,12 +26,12 @@
class RigFemFaceComparator
{
public:
RigFemFaceComparator() : m_minMainFaceNodeIdx(INT_MAX), m_faceIdxToMinMainFaceNodeIdx(0) {}
RigFemFaceComparator() : m_minMainFaceNodeIdx(std::numeric_limits<int>::max()), m_faceIdxToMinMainFaceNodeIdx(0) {}
void setMainFace(const int* elmNodes, const int * localFaceIndices, int faceNodeCount)
{
m_canonizedMainFaceIdxes.resize(faceNodeCount);
m_minMainFaceNodeIdx = INT_MAX;
m_minMainFaceNodeIdx = std::numeric_limits<int>::max();
m_faceIdxToMinMainFaceNodeIdx = 0;
for(int fnIdx = 0; fnIdx < faceNodeCount; ++fnIdx)
@@ -51,7 +51,7 @@ public:
if (faceNodeCount != static_cast<int>(m_canonizedMainFaceIdxes.size())) return false;
// Find min node index in face
int minNodeIdx = INT_MAX;
int minNodeIdx = std::numeric_limits<int>::max();
int faceIdxToMinNodeIdx = 0;
for (int fnIdx = 0; fnIdx < faceNodeCount; ++fnIdx)