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Use triangleIndices instead of polygonIndices
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@@ -57,7 +57,7 @@ public:
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private:
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void updatePartGeometry(caf::DisplayCoordTransform* displayCoordTransform);
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static cvf::ref<cvf::DrawableGeo> createGeo(const std::vector<cvf::uint>& polygonIndices, const std::vector<cvf::Vec3f>& nodeCoords);
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static cvf::ref<cvf::DrawableGeo> createGeo(const std::vector<cvf::uint>& triangleIndices, const std::vector<cvf::Vec3f>& nodeCoords);
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private:
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caf::PdmPointer<RimFracture> m_rimFracture;
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