Use triangleIndices instead of polygonIndices

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Magne Sjaastad committed 2017-02-10 11:32:18 +01:00
1 parent 41a103714e
commit 2ee25c6cf5
10 files changed
+17 -17

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@@ -32,7 +32,7 @@ class RigEllipsisTesselator
public:
RigEllipsisTesselator(size_t numSlices);
void tesselateEllipsis(float a, float b, std::vector<cvf::uint>* polygonIndices, std::vector<cvf::Vec3f>* nodeCoords);
void tesselateEllipsis(float a, float b, std::vector<cvf::uint>* triangleIndices, std::vector<cvf::Vec3f>* nodeCoords);
private:
void computeCirclePoints(size_t numSlices);