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#1602 Completion Type : Add fracture category
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@@ -28,10 +28,17 @@
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#include "RimFishbonesMultipleSubs.h"
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#include "RimPerforationCollection.h"
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#include "RimPerforationInterval.h"
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#include "RimFracture.h"
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#include "RimWellPathFracture.h"
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#include "RimFractureTemplate.h"
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#include "RimWellPathFractureCollection.h"
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#include "RigMainGrid.h"
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#include "RigWellPath.h"
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#include "RigWellPathIntersectionTools.h"
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#include "RigFractureGrid.h"
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#include "RigFractureCell.h"
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#include "RigCellGeometryTools.h"
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#include <QDateTime>
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@@ -66,6 +73,11 @@ void RimCompletionCellIntersectionCalc::calculateWellPathIntersections(const Rim
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calculateFishbonesIntersections(fishbones, grid, values);
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}
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for (const RimWellPathFracture* fracture : wellPath->fractureCollection()->fractures())
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{
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calculateFractureIntersections(grid, fracture, values);
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}
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for (const RimPerforationInterval* perforationInterval : wellPath->perforationIntervalCollection()->perforations())
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{
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if (perforationInterval->isActiveOnDate(fromDate))
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@@ -104,3 +116,68 @@ void RimCompletionCellIntersectionCalc::calculatePerforationIntersections(const
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values[intersection.m_hexIndex] = RiaDefines::PERFORATION_INTERVAL;
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimCompletionCellIntersectionCalc::calculateFractureIntersections(const RigMainGrid* mainGrid, const RimFracture* fracture, std::vector<double>& values)
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{
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for (const RigFractureCell& fractureCell : fracture->fractureTemplate()->fractureGrid()->fractureCells())
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{
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std::vector<cvf::Vec3d> fractureCellTransformed;
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for (const auto& v : fractureCell.getPolygon())
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{
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cvf::Vec3f polygonNode = cvf::Vec3f(v);
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polygonNode.transformPoint(fracture->transformMatrix());
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fractureCellTransformed.push_back(cvf::Vec3d(polygonNode));
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}
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std::vector<size_t> potentialCells;
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{
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cvf::BoundingBox boundingBox;
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for (cvf::Vec3d nodeCoord : fractureCellTransformed)
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{
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boundingBox.add(nodeCoord);
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}
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mainGrid->findIntersectingCells(boundingBox, &potentialCells);
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}
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for (size_t cellIndex : potentialCells)
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{
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std::array<cvf::Vec3d, 8> hexCorners;
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mainGrid->cellCornerVertices(cellIndex, hexCorners.data());
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std::vector< std::vector<cvf::Vec3d> > planeCellPolygons;
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bool isPlaneIntersected = RigHexIntersectionTools::planeHexIntersectionPolygons(hexCorners, fracture->transformMatrix(), planeCellPolygons);
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if (!isPlaneIntersected || planeCellPolygons.empty()) continue;
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{
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cvf::Mat4d invertedTransformMatrix = cvf::Mat4d(fracture->transformMatrix().getInverted());
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for (std::vector<cvf::Vec3d>& planeCellPolygon : planeCellPolygons)
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{
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for (cvf::Vec3d& v : planeCellPolygon)
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{
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v.transformPoint(invertedTransformMatrix);
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}
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}
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}
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for (const std::vector<cvf::Vec3d>& planeCellPolygon : planeCellPolygons)
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{
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std::vector< std::vector<cvf::Vec3d> > clippedPolygons = RigCellGeometryTools::intersectPolygons(planeCellPolygon, fractureCell.getPolygon());
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for (const auto& clippedPolygon : clippedPolygons)
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{
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if (!clippedPolygon.empty())
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{
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values[cellIndex] = RiaDefines::FRACTURE;
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break;
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}
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}
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}
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}
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}
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}
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