Unify the width of all visible legends.

* Calculate the minimum width to fit the content before the render pass.
  * Set the actual width of all the legends to the largest of the minimum widths.
  * This resizes the legends to always be the same size and reduces the size of you remove
     the widest legend.
This commit is contained in:
Gaute Lindkvist
2018-04-06 14:07:00 +02:00
parent 63ffade452
commit 38aa447dcd
10 changed files with 127 additions and 35 deletions

View File

@@ -41,6 +41,7 @@ class RivTernarySaturationOverlayItem : public caf::TitledOverlayFrame
public:
explicit RivTernarySaturationOverlayItem(cvf::Font* font);
~RivTernarySaturationOverlayItem();
virtual void computeLayoutAndExtents() override;
void setRangeText(const cvf::String& soilRange, const cvf::String& sgasRange, const cvf::String& swatRange);