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Unify the width of all visible legends.
* Calculate the minimum width to fit the content before the render pass.
* Set the actual width of all the legends to the largest of the minimum widths.
* This resizes the legends to always be the same size and reduces the size of you remove
the widest legend.
This commit is contained in:
@@ -614,6 +614,17 @@ void RiuViewer::addColorLegendToBottomLeftCorner(caf::TitledOverlayFrame* legend
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yPos += item->sizeHint().y() + border + edgeAxisBorderHeight;
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}
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}
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unsigned int requiredLegendWidth = 0u;
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for (auto legend : m_visibleLegends)
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{
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requiredLegendWidth = std::max(requiredLegendWidth, legend->minimumWidth());
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}
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for (auto legend : m_visibleLegends)
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{
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legend->setWidth(requiredLegendWidth);
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}
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}
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//--------------------------------------------------------------------------------------------------
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