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Wip: New generalized texturing in play
Only on GridParts
This commit is contained in:
committed by
Magne Sjaastad
parent
33ab16f7d7
commit
38d2000e29
@@ -107,12 +107,7 @@ cvf::ref<RigResultAccessor> RigResultAccessorFactory::createResultAccessor(RigCa
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RigGridBase* grid = eclipseCase->grid(gridIndex);
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// Ternary
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if (uiResultName == RimDefines::ternarySaturationResultName())
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{
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return NULL;
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}
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else if (uiResultName == RimDefines::combinedTransmissibilityResultName())
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if (uiResultName == RimDefines::combinedTransmissibilityResultName())
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{
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cvf::ref<RigCombTransResultAccessor> cellFaceAccessObject = new RigCombTransResultAccessor(grid);
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@@ -125,8 +120,7 @@ cvf::ref<RigResultAccessor> RigResultAccessorFactory::createResultAccessor(RigCa
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return cellFaceAccessObject;
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}
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return NULL;
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return RigResultAccessorFactory::createNativeResultAccessor(eclipseCase, gridIndex, porosityModel, timeStepIndex, uiResultName);
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}
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