Wip: New generalized texturing in play

Only on GridParts
This commit is contained in:
Jacob Støren
2014-08-08 16:08:11 +02:00
committed by Magne Sjaastad
parent 33ab16f7d7
commit 38d2000e29
5 changed files with 103 additions and 161 deletions

View File

@@ -107,12 +107,7 @@ cvf::ref<RigResultAccessor> RigResultAccessorFactory::createResultAccessor(RigCa
RigGridBase* grid = eclipseCase->grid(gridIndex);
// Ternary
if (uiResultName == RimDefines::ternarySaturationResultName())
{
return NULL;
}
else if (uiResultName == RimDefines::combinedTransmissibilityResultName())
if (uiResultName == RimDefines::combinedTransmissibilityResultName())
{
cvf::ref<RigCombTransResultAccessor> cellFaceAccessObject = new RigCombTransResultAccessor(grid);
@@ -125,8 +120,7 @@ cvf::ref<RigResultAccessor> RigResultAccessorFactory::createResultAccessor(RigCa
return cellFaceAccessObject;
}
return NULL;
return RigResultAccessorFactory::createNativeResultAccessor(eclipseCase, gridIndex, porosityModel, timeStepIndex, uiResultName);
}