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@ -268,7 +268,6 @@ void estimatedFemCellFromEclCell(const RigMainGrid* eclGrid, size_t reservoirCel
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void rotateQuad(cvf::Vec3d quad[4], int idxToNewStart)
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{
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if (idxToNewStart == 0) return;
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@ -286,10 +285,10 @@ void rotateQuad(cvf::Vec3d quad[4], int idxToNewStart)
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++idxToNewStart; if (idxToNewStart > 3) idxToNewStart = 0;
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quad[3] = tmpQuad[idxToNewStart];
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void flipQuadWinding(cvf::Vec3d quad[4])
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{
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cvf::Vec3d temp = quad[1];
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@ -300,7 +299,6 @@ void flipQuadWinding(cvf::Vec3d quad[4])
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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int quadVxClosestToXYOfPoint( const cvf::Vec3d point, const cvf::Vec3d quad[4])
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{
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double minSqDist = HUGE_VAL;
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@ -322,17 +320,9 @@ int quadVxClosestToXYOfPoint( const cvf::Vec3d point, const cvf::Vec3d quad[4])
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return quadVxIdxClosestToPoint;
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}
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enum RigHexIntersectResult
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{
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MATCH,
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UNRELATED
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};
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//RigHexIntersectResult isEclFemCellsMatching(cvf::Vec3d eclCorners[8], cvf::Vec3d elmCorners[8])
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//bool isEclFemCellsMatching(RigMainGrid* eclGrid, size_t reservoirCellIndex, RigFemPart* femPart, int elmIdx,
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// double xyTolerance, double zTolerance)
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool isEclFemCellsMatching(const cvf::Vec3d gomConvertedEclCell[8], bool isEclFaceNormalsOutwards,
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RigFemPart* femPart, int elmIdx,
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double xyTolerance, double zTolerance)
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@ -424,6 +414,9 @@ bool isEclFemCellsMatching(const cvf::Vec3d gomConvertedEclCell[8], bool isEclFa
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return isMatching;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool elementCorners(RigFemPart* femPart, int elmIdx, cvf::Vec3d elmCorners[8])
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{
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if (femPart->elementType(elmIdx) != HEX8) return false;
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