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#4107 New Intersection : Do not hide grid cells in 3D scene
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@ -107,9 +107,6 @@ void RicAppendIntersectionFeatureCmd::redo()
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RimGridView* view = nullptr;
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RimGridView* view = nullptr;
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m_intersectionCollection->firstAncestorOrThisOfTypeAsserted(view);
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m_intersectionCollection->firstAncestorOrThisOfTypeAsserted(view);
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//Enable display of grid cells, to be able to show generated property filter
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view->showGridCells(false);
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RimGeoMechView* geoMechView = nullptr;
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RimGeoMechView* geoMechView = nullptr;
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geoMechView = dynamic_cast<RimGeoMechView*>(view);
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geoMechView = dynamic_cast<RimGeoMechView*>(view);
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if (geoMechView)
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if (geoMechView)
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