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#927 Intersection box: 3D manipulator not updated when changing scale
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@@ -7,10 +7,10 @@
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#include "Rim3dOverlayInfoConfig.h"
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#include "RimCellRangeFilterCollection.h"
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#include "RimIntersectionCollection.h"
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#include "RimEclipseCase.h"
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#include "RimEclipseView.h"
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#include "RimGridCollection.h"
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#include "RimIntersectionCollection.h"
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#include "RimOilField.h"
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#include "RimProject.h"
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#include "RimPropertyFilterCollection.h"
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@@ -535,6 +535,8 @@ void RimView::fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QV
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RimWellPathCollection* wellPathCollection = (oilFields) ? oilFields->wellPathCollection() : NULL;
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if (wellPathCollection) wellPathCollection->wellPathCollectionPartMgr()->scheduleGeometryRegen();
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crossSectionCollection->updateIntersectionBoxGeometry();
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if (m_viewer)
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{
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cvf::Vec3d poi = m_viewer->pointOfInterest();
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