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Improve LGR data structures and UI
Use term refinement from GUI to export code Improve naming of variables
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@@ -49,20 +49,21 @@ public:
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void createLgrsForWellPaths( std::vector<RimWellPath*> wellPaths,
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RimEclipseCase* eclipseCase,
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size_t timeStep,
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caf::VecIjk lgrCellCounts,
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caf::VecIjk refinement,
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Lgr::SplitType splitType,
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const std::set<RigCompletionData::CompletionType>& completionTypes,
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QStringList* wellsIntersectingOtherLgrs );
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void updateViews( RimEclipseCase* eclipseCase );
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static void createLgr( const LgrInfo& lgrInfo, RigMainGrid* mainGrid );
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protected:
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bool isCommandEnabled() const override;
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void onActionTriggered( bool isChecked ) override;
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void setupActionLook( QAction* actionToSetup ) override;
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private:
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void createLgr( const LgrInfo& lgrInfo, RigMainGrid* mainGrid );
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void computeCachedData( RimEclipseCase* eclipseCase );
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void deleteAllCachedData( RimEclipseCase* eclipseCase );
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};
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