Improve LGR data structures and UI

Use term refinement from GUI to export code
Improve naming of variables
This commit is contained in:
Magne Sjaastad committed 2025-09-19 11:00:57 +02:00
1 parent da741b16ac
commit 3ff9ac3336
6 files changed
+104 -110

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@@ -49,20 +49,21 @@ public:
void createLgrsForWellPaths( std::vector<RimWellPath*> wellPaths,
RimEclipseCase* eclipseCase,
size_t timeStep,
caf::VecIjk lgrCellCounts,
caf::VecIjk refinement,
Lgr::SplitType splitType,
const std::set<RigCompletionData::CompletionType>& completionTypes,
QStringList* wellsIntersectingOtherLgrs );
void updateViews( RimEclipseCase* eclipseCase );
static void createLgr( const LgrInfo& lgrInfo, RigMainGrid* mainGrid );
protected:
bool isCommandEnabled() const override;
void onActionTriggered( bool isChecked ) override;
void setupActionLook( QAction* actionToSetup ) override;
private:
void createLgr( const LgrInfo& lgrInfo, RigMainGrid* mainGrid );
void computeCachedData( RimEclipseCase* eclipseCase );
void deleteAllCachedData( RimEclipseCase* eclipseCase );
};