Used new texturing on faults

This commit is contained in:
Jacob Støren
2014-08-08 16:44:21 +02:00
committed by Magne Sjaastad
parent 38d2000e29
commit 419ad87ceb
3 changed files with 19 additions and 216 deletions

View File

@@ -91,10 +91,6 @@ private:
void generatePartGeometry(cvf::StructGridGeometryGenerator& geoBuilder);
void applyTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const cvf::ScalarMapper* mapper);
cvf::ref<cvf::Effect> createScalarMapperEffect(const cvf::ScalarMapper* mapper);
void setResultsTransparentForWellCells(const std::vector<cvf::ubyte>& isWellPipeVisibleForWellIndex,
const cvf::UIntArray* gridCellToWellIndexMap,
const cvf::StructGridQuadToCellFaceMapper* quadsToCellFaceMapper,
cvf::Vec2fArray* resultTextureCoords);
void updateCellEdgeResultColorOnPart(cvf::Part* facePart,
cvf::StructGridGeometryGenerator* surfaceGenerator,
size_t timeStepIndex,