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#889 Added intersection box icons
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@ -84,7 +84,7 @@ void RicIntersectionBoxXSliceFeature::onActionTriggered(bool isChecked)
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//--------------------------------------------------------------------------------------------------
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void RicIntersectionBoxXSliceFeature::setupActionLook(QAction* actionToSetup)
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{
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actionToSetup->setIcon(QIcon(":/IntersectionBox16x16.png"));
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actionToSetup->setIcon(QIcon(":/IntersectionXPlane16x16.png"));
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actionToSetup->setText("X-slice Intersection Box");
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}
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@ -84,7 +84,7 @@ void RicIntersectionBoxYSliceFeature::onActionTriggered(bool isChecked)
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//--------------------------------------------------------------------------------------------------
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void RicIntersectionBoxYSliceFeature::setupActionLook(QAction* actionToSetup)
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{
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actionToSetup->setIcon(QIcon(":/IntersectionBox16x16.png"));
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actionToSetup->setIcon(QIcon(":/IntersectionYPlane16x16.png"));
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actionToSetup->setText("Y-slice Intersection Box");
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}
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@ -83,7 +83,7 @@ void RicIntersectionBoxZSliceFeature::onActionTriggered(bool isChecked)
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//--------------------------------------------------------------------------------------------------
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void RicIntersectionBoxZSliceFeature::setupActionLook(QAction* actionToSetup)
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{
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actionToSetup->setIcon(QIcon(":/IntersectionBox16x16.png"));
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actionToSetup->setIcon(QIcon(":/IntersectionZPlane16x16.png"));
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actionToSetup->setText("Z-slice Intersection Box");
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}
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BIN
ApplicationCode/Resources/IntersectionXPlane16x16.png
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BIN
ApplicationCode/Resources/IntersectionXPlane16x16.png
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After Width: | Height: | Size: 438 B |
BIN
ApplicationCode/Resources/IntersectionYPlane16x16.png
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ApplicationCode/Resources/IntersectionYPlane16x16.png
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After Width: | Height: | Size: 451 B |
BIN
ApplicationCode/Resources/IntersectionZPlane16x16.png
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ApplicationCode/Resources/IntersectionZPlane16x16.png
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After Width: | Height: | Size: 457 B |
@ -66,6 +66,9 @@
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<file>Parallel16x16.png</file>
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<file>Perspective16x16.png</file>
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<file>IntersectionBox16x16.png</file>
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<file>IntersectionXPlane16x16.png</file>
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<file>IntersectionYPlane16x16.png</file>
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<file>IntersectionZPlane16x16.png</file>
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</qresource>
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<qresource prefix="/Shader/">
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<file>fs_CellFace.glsl</file>
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