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@ -34,34 +34,44 @@
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#include <cmath>
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#include <cmath>
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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///
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///
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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RigWellPathStimplanIntersector::RigWellPathStimplanIntersector(const RigWellPath* wellpathGeom, const RimFracture* rimFracture)
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RigWellPathStimplanIntersector::RigWellPathStimplanIntersector(const RigWellPath* wellPathGeom, const RimFracture* rimFracture)
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{
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{
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std::vector<cvf::Vec3d> wellPathPoints = wellpathGeom->wellPathPointsIncludingInterpolatedIntersectionPoint(rimFracture->fractureMD());
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std::vector<cvf::Vec3d> wellPathPoints =
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wellPathGeom->wellPathPointsIncludingInterpolatedIntersectionPoint(rimFracture->fractureMD());
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cvf::Mat4d fractureXf = rimFracture->transformMatrix();
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cvf::Mat4d fractureXf = rimFracture->transformMatrix();
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double wellRadius = rimFracture->wellRadius();
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double wellRadius = rimFracture->wellRadius();
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std::vector<std::vector<cvf::Vec3d> > stpCellPolygons;
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std::vector<std::vector<cvf::Vec3d>> fractureGridCellPolygons;
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{
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{
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RimFractureTemplate* fractureTemplate = rimFracture->fractureTemplate();
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RimFractureTemplate* fractureTemplate = rimFracture->fractureTemplate();
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if(fractureTemplate)
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if (fractureTemplate && fractureTemplate->fractureGrid())
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{
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{
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const std::vector<RigFractureCell>& stpCells = fractureTemplate->fractureGrid()->fractureCells();
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const std::vector<RigFractureCell>& stpCells = fractureTemplate->fractureGrid()->fractureCells();
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for ( const auto& stpCell: stpCells ) stpCellPolygons.push_back(stpCell.getPolygon());
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for (const auto& stpCell : stpCells)
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{
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fractureGridCellPolygons.push_back(stpCell.getPolygon());
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}
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}
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}
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}
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}
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double perforationLength = rimFracture->perforationLength();
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double perforationLength = rimFracture->perforationLength();
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calculate(fractureXf, wellPathPoints, wellRadius, perforationLength, stpCellPolygons, m_stimPlanCellIdxToIntersectionInfoMap);
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calculate(fractureXf,
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wellPathPoints,
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wellRadius,
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perforationLength,
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fractureGridCellPolygons,
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m_stimPlanCellIdxToIntersectionInfoMap);
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}
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}
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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///
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///
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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const std::map<size_t, RigWellPathStimplanIntersector::RigWellPathStimplanIntersector::WellCellIntersection >& RigWellPathStimplanIntersector::intersections() const
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const std::map<size_t, RigWellPathStimplanIntersector::RigWellPathStimplanIntersector::WellCellIntersection>&
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RigWellPathStimplanIntersector::intersections() const
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{
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{
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return m_stimPlanCellIdxToIntersectionInfoMap;
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return m_stimPlanCellIdxToIntersectionInfoMap;
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}
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}
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@ -70,35 +80,39 @@ const std::map<size_t, RigWellPathStimplanIntersector::RigWellPathStimplanInters
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/// Todo: Use only the perforated parts of the well path
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/// Todo: Use only the perforated parts of the well path
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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void RigWellPathStimplanIntersector::calculate(const cvf::Mat4d& fractureXf,
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void RigWellPathStimplanIntersector::calculate(const cvf::Mat4d& fractureXf,
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const std::vector<cvf::Vec3d>& wellPathPointsOrg,
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const std::vector<cvf::Vec3d>& wellPathPointsDomainCoords,
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double wellRadius,
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double wellRadius,
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double perforationLength,
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double perforationLength,
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const std::vector<std::vector<cvf::Vec3d> >& stpCellPolygons,
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const std::vector<std::vector<cvf::Vec3d>>& fractureGridCellPolygons,
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std::map<size_t, WellCellIntersection>& m_stimPlanCellIdxToIntersectionInfoMap)
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std::map<size_t, WellCellIntersection>& m_stimPlanCellIdxToIntersectionInfoMap)
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{
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{
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cvf::Mat4d toFractureXf = fractureXf.getInverted();
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cvf::Mat4d toFractureXf = fractureXf.getInverted();
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std::vector<cvf::Vec3d> perforationLengthBoundingBoxPolygon;
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std::vector<cvf::Vec3d> perforationLengthBoundingBoxPolygon;
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{
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double cicleRadius = perforationLength / 2;
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double cicleRadius = perforationLength / 2;
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int pointsInCirclePolygon = 20;
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int pointsInCirclePolygon = 20;
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for (int i = 0; i < pointsInCirclePolygon; i++)
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for (int i = 0; i < pointsInCirclePolygon; i++)
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{
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{
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double x = cicleRadius * cvf::Math::cos(i * (2 * cvf::PI_D / pointsInCirclePolygon));
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double x = cicleRadius * cvf::Math::cos(i * (2 * cvf::PI_D / pointsInCirclePolygon));
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double y = cicleRadius * cvf::Math::sin(i * (2 * cvf::PI_D / pointsInCirclePolygon));
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double y = cicleRadius * cvf::Math::sin(i * (2 * cvf::PI_D / pointsInCirclePolygon));
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perforationLengthBoundingBoxPolygon.push_back(cvf::Vec3d(x, y, 0));
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perforationLengthBoundingBoxPolygon.push_back(cvf::Vec3d(x, y, 0));
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}
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}
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}
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// Convert well path to fracture template system
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// Convert well path to fracture template system
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std::vector<cvf::Vec3d> fractureRelativeWellPathPoints;
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std::vector<cvf::Vec3d> fractureRelativeWellPathPoints;
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for ( auto & wellPPoint : wellPathPointsOrg ) fractureRelativeWellPathPoints.push_back(wellPPoint.getTransformedPoint( toFractureXf));
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for (const auto& wellPPoint : wellPathPointsDomainCoords)
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{
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fractureRelativeWellPathPoints.push_back(wellPPoint.getTransformedPoint(toFractureXf));
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}
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// Clip well path to fracture domain
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// Clip well path to fracture domain
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std::vector<std::vector<cvf::Vec3d> > wellPathPartsWithinFracture =
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std::vector<std::vector<cvf::Vec3d>> wellPathPartsWithinFracture = RigCellGeometryTools::clipPolylineByPolygon(
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RigCellGeometryTools::clipPolylineByPolygon(fractureRelativeWellPathPoints,
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fractureRelativeWellPathPoints, perforationLengthBoundingBoxPolygon, RigCellGeometryTools::INTERPOLATE_LINE_Z);
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perforationLengthBoundingBoxPolygon,
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RigCellGeometryTools::INTERPOLATE_LINE_Z);
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// Remove the part of the well path that is more than well radius away from the fracture plane
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// Remove the part of the well path that is more than well radius away from the fracture plane
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@ -116,8 +130,7 @@ void RigWellPathStimplanIntersector::calculate(const cvf::Mat4d &fractureXf,
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if (thisAbsZ >= wellRadius && nextAbsZ >= wellRadius)
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if (thisAbsZ >= wellRadius && nextAbsZ >= wellRadius)
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{
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{
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if ( (thisZ >= 0 && nextZ >= 0)
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if ((thisZ >= 0 && nextZ >= 0) || (thisZ <= 0 && nextZ <= 0))
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|| (thisZ <= 0 && nextZ <= 0 ) )
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{
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{
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continue; // Outside
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continue; // Outside
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}
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}
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@ -177,7 +190,6 @@ void RigWellPathStimplanIntersector::calculate(const cvf::Mat4d &fractureXf,
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currentIntersectingWpPart.push_back(intersectPoint);
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currentIntersectingWpPart.push_back(intersectPoint);
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continue;
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continue;
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}
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}
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}
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}
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// Add last point if it is within the radius
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// Add last point if it is within the radius
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@ -195,15 +207,13 @@ void RigWellPathStimplanIntersector::calculate(const cvf::Mat4d &fractureXf,
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// Find the StimPlan cells touched by the intersecting well path parts
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// Find the StimPlan cells touched by the intersecting well path parts
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for ( size_t cIdx = 0; cIdx < stpCellPolygons.size(); ++ cIdx )
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for (size_t cIdx = 0; cIdx < fractureGridCellPolygons.size(); ++cIdx)
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{
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{
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const std::vector<cvf::Vec3d>& cellPolygon = stpCellPolygons[cIdx];
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const std::vector<cvf::Vec3d>& cellPolygon = fractureGridCellPolygons[cIdx];
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for (const auto& wellpathPart : intersectingWellPathParts)
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for (const auto& wellpathPart : intersectingWellPathParts)
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{
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{
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std::vector<std::vector<cvf::Vec3d>> wellPathPartsInPolygon =
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std::vector<std::vector<cvf::Vec3d>> wellPathPartsInPolygon =
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RigCellGeometryTools::clipPolylineByPolygon(wellpathPart,
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RigCellGeometryTools::clipPolylineByPolygon(wellpathPart, cellPolygon, RigCellGeometryTools::USE_HUGEVAL);
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cellPolygon,
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RigCellGeometryTools::USE_HUGEVAL);
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for (const auto& wellPathPartInCell : wellPathPartsInPolygon)
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for (const auto& wellPathPartInCell : wellPathPartsInPolygon)
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{
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{
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if (!wellPathPartInCell.empty())
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if (!wellPathPartInCell.empty())
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