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#7493 Correct sampling direction (was flipped).
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@@ -204,7 +204,7 @@ std::vector<QString> RimFractureGroupStatistics::computeStatistics()
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for ( int y = 0; y < numSamplesY; y++ )
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{
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double posY = minY + y * sampleDistanceY;
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gridYs[y] = referenceDepth + posY;
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gridYs[y] = referenceDepth - posY;
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}
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for ( int x = 0; x < numSamplesX; x++ )
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