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Added flip X/Y-axis on RimCase, will invert the sign of coordinates for the given flip axis.
p4#: 21453
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@@ -53,6 +53,8 @@ public:
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virtual cvf::Vec3d displayModelOffset() const;
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void setDisplayModelOffset(cvf::Vec3d offset);
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void setFlipAxis(bool flipXAxis, bool flipYAxis);
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private:
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void initAllSubGridsParentGridPointer();
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void initAllSubCellsMainGridCellIndex();
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@@ -64,5 +66,8 @@ private:
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cvf::Collection<RigLocalGrid> m_localGrids; ///< List of all the LGR's in this reservoir
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cvf::Vec3d m_displayModelOffset;
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bool m_flipXAxis;
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bool m_flipYAxis;
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};
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