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@ -507,7 +507,7 @@ inline double triArea3D(const cvf::Vec3d& v0,
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//--------------------------------------------------------------------------------------------------
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/// Barycentric coordinates of a Quad
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/// See http://geometry.caltech.edu/pubs/MHBD02.pdf for details
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/// See http://geometry.caltech.edu/pubs/MHBD02.pdf for details Eqn. 6.
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/// W_i = a_i / Sum(a_0 ... a_3)
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/// a_i = Area(v_(i-1), v_i, v_(i+1))*Area(p, v_(i-2), v_(i-1))*Area(p, v_(i+1), v_(i+2))
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