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#4210 Fix crash when creating contour map
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@@ -46,7 +46,8 @@ TEST(RigCellGeometryTools, calculateCellVolumeTest)
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// The overlap with the original bounding box should just yield the original bounding box
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cvf::BoundingBox overlapBoundingBox;
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std::array<cvf::Vec3d, 8> overlapVertices = RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, bbox, &overlapBoundingBox);
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std::array<cvf::Vec3d, 8> overlapVertices;
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, bbox, &overlapVertices, &overlapBoundingBox);
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EXPECT_DOUBLE_EQ(bboxVolume, RigCellGeometryTools::calculateCellVolume(overlapVertices));
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@@ -64,7 +65,8 @@ TEST(RigCellGeometryTools, calculateCellVolumeTest)
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corner.x() += 0.5 * bbox.extent().x();
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tetrahedronBBox.add(corner);
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}
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overlapVertices = RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, tetrahedronBBox, &overlapBoundingBox);
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overlapVertices;
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, tetrahedronBBox, &overlapVertices, &overlapBoundingBox);
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EXPECT_DOUBLE_EQ(bboxVolume * 0.5 + extraVolume, RigCellGeometryTools::calculateCellVolume(overlapVertices));
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@@ -76,13 +78,13 @@ TEST(RigCellGeometryTools, calculateCellVolumeTest)
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corner.x() += 0.5 * bbox.extent().x();
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tetrahedronBBox.add(corner);
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}
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overlapVertices = RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, tetrahedronBBox, &overlapBoundingBox);
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, tetrahedronBBox, &overlapVertices, &overlapBoundingBox);
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EXPECT_DOUBLE_EQ(extraVolume, RigCellGeometryTools::calculateCellVolume(overlapVertices));
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// Expand original bounding box to be much larger than the hex
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bbox.expand(2000);
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overlapVertices = RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, bbox, &overlapBoundingBox);
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, bbox, &overlapVertices, &overlapBoundingBox);
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EXPECT_DOUBLE_EQ(bboxVolume + extraVolume, RigCellGeometryTools::calculateCellVolume(overlapVertices));
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}
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@@ -105,20 +107,21 @@ TEST(RigCellGeometryTools, calculateCellVolumeTest2)
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double expectedOverlap = 50 * 50 * 25 + 0.5 * 50 * 50 * 50;
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cvf::BoundingBox overlapBoundingBox;
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std::array<cvf::Vec3d, 8> overlapVertices = RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, innerBBox, &overlapBoundingBox);
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std::array<cvf::Vec3d, 8> overlapVertices;
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, innerBBox, &overlapVertices, &overlapBoundingBox);
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EXPECT_DOUBLE_EQ(expectedOverlap, RigCellGeometryTools::calculateCellVolume(overlapVertices));
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cvf::BoundingBox smallerInnerBBox(cvf::Vec3d(25.0, 25.0, -10.0), cvf::Vec3d(75.0, 75.0, 25.0));
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overlapVertices = RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, smallerInnerBBox, &overlapBoundingBox);
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, smallerInnerBBox, &overlapVertices, &overlapBoundingBox);
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EXPECT_DOUBLE_EQ(50 * 50 * 25, RigCellGeometryTools::calculateCellVolume(overlapVertices));
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cvf::BoundingBox smallerBBox(cvf::Vec3d(50.0, 50.0, 0.0), cvf::Vec3d(100.0, 100.0, 100.0));
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overlapVertices = RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, smallerBBox, &overlapBoundingBox);
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, smallerBBox, &overlapVertices, &overlapBoundingBox);
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double tipVolume = 50 * 50 * 50 * 0.5;
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EXPECT_DOUBLE_EQ(tipVolume, RigCellGeometryTools::calculateCellVolume(overlapVertices));
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cvf::BoundingBox smallerBBox2(cvf::Vec3d(0.0, 0.0, 0.0), cvf::Vec3d(50.0, 50.0, 100.0));
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overlapVertices = RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, smallerBBox2, &overlapBoundingBox);
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox(cornerVertices, smallerBBox2, &overlapVertices, &overlapBoundingBox);
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double expectedVolume = (totalCellVolume - 2*tipVolume) * 0.5;
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EXPECT_DOUBLE_EQ(expectedVolume, RigCellGeometryTools::calculateCellVolume(overlapVertices));
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}
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