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#3798 Make sure 3d overlay info update is called even if it is inactive
* It also causes animation bar to be hidden if the overlay info is inactive
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@ -217,10 +217,7 @@ void RimContourMapView::updateGeometry()
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appendPickPointVisToModel();
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appendPickPointVisToModel();
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if (m_overlayInfoConfig->isActive())
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m_overlayInfoConfig()->update3DInfo();
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{
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m_overlayInfoConfig()->update3DInfo();
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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